New session seems ok.
Notes/impressions:
1 Junk per Gunpowder is a bit harsh and also silly, maybe move that over to the ammo (1 per batch, to simulate all the other details that are not being simulated).
"No Drop" should maybe be until Level 10, or when Barter hits 100. Whichever comes first.
So people don't just make low level barter alts.
Otherwise this seems decent.
I got very bored with Fonline 2, and I hope this iteration of Fonline Reloaded doesn't have the same tedium.
Antidote making? How does that work? Is this an easter egg for medical alts?
Also, what the hell is meat for? Can we make jerky? There is a Food Table in Settlement, but I don't know how to use it.
PS The ammo requirements for the Armorer Quest in Settlement need fixing, as has been noted.
-SwinglineRed