And even if he is than what of it, eh?
As for explosion weapons suggestion both original and yours were bad and not needed since (as many people involved in pvp said) rocket and grenade launchers are fine and powerful enough as they are now.
Rocket/grenade launcher is great support weapon and it fits well into current game balance and tactics and there is nothing wrong with characters being able to use it as a second hand item. There is even perk that makes it more useful as primary weapon if you wish to make it such. Btw. I don't get this all butthurt about players being able to use more than one kind of weapon on single character.
That way you get dedicated explosives builds that aren't great bursters at the same time
and bursters or tanks profit a little less from carrying a secondary rocket or grenade launcher.
More tactics, less dual wield overkill.
It's actually less tactics if you got only specific build composition forced to use certain weapons on the battlefield and there is no way to make some dynamic changes to that during fight. And "dual wield overkill" part is just...

But this is not a topic here...
I only pointed out that this part:
I'm perfectly aware of the fact that many people use alts for convenience or exploitation of features or bugs.
Be it Companionguy, Slaveguy, Muleguy, Minerguy, Scoutguy or Lootguy ...
But where is the problem if I've got a melee char, a sneaker char and small/big/energy guns chars?
Is about two different things and there is no problem with having different combat characters because for example good tank can't be good sniper at the same time.
Problem with alting is when certain game mechanics and requirements make particular characters more efficient at doing simple stuff or make them achieve better results, example:
If you character's luck would matter when it comes to sciencing stuff then it would force players to do 10 luck science alts - alting.
If you character's charisma would matter when it comes to selling stuff then it would force players to do 10 charisma barter alts - alting.
Right now I love that I got 1 alt that can mine, barter, repair, science, heal, carry lots of stuff at maximum efficiency, lead small party, have companions/mercs, solo ares/warehouse and on top of that is a good pvp fighting character. I don't get people who need alts for all this.