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Topic: WIKI Editing  (Read 62106 times)

Corax

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Re: WIKI errors or problems!!!!
« Reply #135 on: March 29, 2014, 12:37:17 pm »




I haven't found NCR Combat Helmet in Wiki also.

Strike

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Re: WIKI errors or problems!!!!
« Reply #136 on: March 29, 2014, 06:12:13 pm »
Corax, I still need stats for NCR ranger helmet and for Desert Armor/Helmet. And Desert Armor need animations for armor page on the wiki.
« Last Edit: March 29, 2014, 06:13:53 pm by Strike »

Corax

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Re: WIKI errors or problems!!!!
« Reply #137 on: March 30, 2014, 05:53:32 pm »
Desert Armor:
Normal:5/40%
Laser:6/60%
Fire:3/25%
Plasma:4/50%
Electro:2/45%
Explode:9/65%
crit chance -15
crit power -15

Desert Helmet:
Normal:5/40%
Laser:5/35%
Fire:4/30%
Plasma:3/35%
Electro:2/35%
Explode:6/40%
crit chance -15
crit power -15

NCR Helmet:
Normal:7/40%
Laser:6/40%
Fire:5/35%
Plasma:4/35%
Electro:3/35%
Explode:9/45%
crit chance -20
crit power -10

Enclave combat helmet mkII:
Normal:8/40%
Laser:8/70%
Fire:7/50%
Plasma:7/60%
Electro:6/60%
Explode:8/40%
crit chance -20
crit power -10

Strike

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Re: WIKI errors or problems!!!!
« Reply #138 on: April 08, 2014, 01:08:21 pm »
Thanks Corax, I've added NCR Ranger Helmet and Enclave Combat Helmet MKII to the wiki.

Edit: I can't add Desert Armor/Helmet as I don't have frames for animations to add wiki.
« Last Edit: April 08, 2014, 01:33:02 pm by Strike »

Barneys

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Re: WIKI errors or problems!!!!
« Reply #139 on: April 08, 2014, 02:00:44 pm »
It would be great to add :

- TC windows for new factions wanting to do TC since many of them don't know those infos.

- How homesteaders are working! and how to get them.

Mona

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Re: WIKI errors or problems!!!!
« Reply #140 on: April 08, 2014, 02:11:08 pm »
Hi, yesterday I took the time to figure out how they work and discussed all the info I got with Henry.
I'm sure he will make a wiki page of it soon.

Kaaon

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Re: WIKI errors or problems!!!!
« Reply #141 on: April 08, 2014, 06:25:42 pm »
http://www.fonline-reloaded.net/wiki/index.php?title=NCR_Ranger_Helmet
obtaining NR/WH locker, special encounter
weight 1134

http://www.fonline-reloaded.net/wiki/index.php?title=12_ga._Shotgun_Shells
they also have armor piercing


http://www.fonline-reloaded.net/wiki/index.php?title=NCR_Ranger_Armor
add NR/WH locker to obtaining

http://www.fonline-reloaded.net/wiki/index.php?title=High_Quality_Alloys
20 xp for craft

http://www.fonline-reloaded.net/wiki/index.php?title=Abbreviations
add PA, HPA

http://www.fonline-reloaded.net/wiki/index.php?title=Gain_combat_implants
???

http://www.fonline-reloaded.net/wiki/index.php?title=Hypo
"Hypo is a rare drug, obtainable from encounter lockers, dungeon and caves." - and NR/WH lockers

http://www.fonline-reloaded.net/wiki/index.php?title=Town_Control
To actually gain control you need at least 5 alive gang members at the end of countdown. - 3 for klamath,den,modoc,gecko, 5 for redding and BH, same as for starting timer

http://www.fonline-reloaded.net/wiki/index.php?title=Town_Control
reward in caps spawning every 30 minutes :
-1500 in BH and Redding
-900 in gecko and den
-600 in klamath and modoc

add some info about chance to spawn rare items and implants
- current chance to spawn implant is 1% every 30 minutes in every TC locker)
- rare items :
Quote from: Kilgore
In addition, there is 0.5% chance for a rare item to be spawned (one from following):
- Vindicator Minigun + 100x 4.7mm Caseless
- Bozar
- M72 Gauss Rifle + 20x 2mm EC ammo
- PPK12 Gauss Pistol + 20x 2mm EC ammo
- Yk32 Pulse Pistol
- YK42B Pulse Rifle
- Turbo Plasma Rifle
- Bridgekeeper's Robe
- NCR Armor + Mirrored Shades
- Enclave Combat Armor + Enclave Combat Helmet
- Brotherhood Combat Armor + Brotherhood Combat Helmet
- Hardened Power Armor + Hardened Power Helmet

Also, there is 0.5% chance for rare ammo to be spawned (one from following):
50x 4.7mm Caseless
10x 2mm EC Ammo

http://www.fonline-reloaded.net/wiki/index.php?title=Big_Guns
bozar have long range perk

http://www.fonline-reloaded.net/wiki/index.php?title=Advanced_Super-Burn_Mix
xp for craft : 100

http://www.fonline-reloaded.net/wiki/index.php?title=Shortcuts
add ctrl+g/d

http://www.fonline-reloaded.net/wiki/index.php?title=40mm_Grenade
xp for craft : 150

http://www.fonline-reloaded.net/wiki/index.php?title=New_Reno
At the New Reno Arms basement players can fight over valuable items.

http://www.fonline-reloaded.net/wiki/index.php?title=T-Ray
-you can also buy corvega for 200,000 caps
"You can buy X cars here if you have enough cap" add static price instead of enough

http://www.fonline-reloaded.net/wiki/index.php?title=Cooldowns
"Weakened cooldown - prevents healing with First Aid skill or healing crippled limbs with Doctor skill. " was removed

http://www.fonline-reloaded.net/wiki/index.php?title=Cigarettes
The effect does not stack. So smoking another pack before effects of the first one are gone would only reset the 30 minutes timer of positive effect. it doesnt reset timer, only removes cigarettes

http://www.fonline-reloaded.net/wiki/index.php?title=Improved_Capacitor_Battery
xp for craft  :300

http://www.fonline-reloaded.net/wiki/index.php?title=Nociception_Regulator
add info about trick with radiation to get +2 hp even when u have 10 EN (http://forum.fonline-reloaded.net/index.php?topic=4198.msg29620#msg29620)

http://www.fonline-reloaded.net/wiki/index.php?title=Metal_Parts
xp for craft : 10

http://www.fonline-reloaded.net/wiki/index.php?title=Gathering_Cooldown
chemical components Amount gathered per pick 1 -> 2

http://www.fonline-reloaded.net/wiki/index.php?title=Best_of_a_Bad_Lot
empty page, this perk was removed

http://www.fonline-reloaded.net/wiki/index.php?title=Pancor_Jackhammer
add EMP ammo

http://www.fonline-reloaded.net/wiki/index.php?title=EMP
Damage type EMP is done by 12 ga. EMP Shotgun Shells. and pulse grenades

http://www.fonline-reloaded.net/wiki/index.php?title=Flare_%28Green%29 and other flares
obtaining - add caves

http://www.fonline-reloaded.net/wiki/index.php?title=Spray_and_Pray
empty page, perk is no longer available to players

http://www.fonline-reloaded.net/wiki/index.php?title=12_ga._EMP_Shotgun_Shells
xp for craft : 200

http://www.fonline-reloaded.net/wiki/index.php?title=Alloys
xp for craft : 10

Strike

  • Guest
Re: WIKI errors or problems!!!!
« Reply #142 on: April 08, 2014, 08:00:14 pm »
http://www.fonline-reloaded.net/wiki/index.php?title=NCR_Ranger_Helmet
obtaining NR/WH locker, special encounter
weight 1134


http://www.fonline-reloaded.net/wiki/index.php?title=12_ga._Shotgun_Shells
they also have armor piercing


http://www.fonline-reloaded.net/wiki/index.php?title=NCR_Ranger_Armor
add NR/WH locker to obtaining


http://www.fonline-reloaded.net/wiki/index.php?title=High_Quality_Alloys
20 xp for craft


http://www.fonline-reloaded.net/wiki/index.php?title=Abbreviations
add PA, HPA


http://www.fonline-reloaded.net/wiki/index.php?title=Gain_combat_implants
???


http://www.fonline-reloaded.net/wiki/index.php?title=Hypo
"Hypo is a rare drug, obtainable from encounter lockers, dungeon and caves." - and NR/WH lockers


http://www.fonline-reloaded.net/wiki/index.php?title=Town_Control
To actually gain control you need at least 5 alive gang members at the end of countdown. - 3 for klamath,den,modoc,gecko, 5 for redding and BH, same as for starting timer


http://www.fonline-reloaded.net/wiki/index.php?title=Town_Control
reward in caps spawning every 30 minutes :
-1500 in BH and Redding
-900 in gecko and den
-600 in klamath and modoc


add some info about chance to spawn rare items and implants
- current chance to spawn implant is 1% every 30 minutes in every TC locker)
- rare items :
Quote from: Kilgore
In addition, there is 0.5% chance for a rare item to be spawned (one from following):
- Vindicator Minigun + 100x 4.7mm Caseless
- Bozar
- M72 Gauss Rifle + 20x 2mm EC ammo
- PPK12 Gauss Pistol + 20x 2mm EC ammo
- Yk32 Pulse Pistol
- YK42B Pulse Rifle
- Turbo Plasma Rifle
- Bridgekeeper's Robe
- NCR Armor + Mirrored Shades
- Enclave Combat Armor + Enclave Combat Helmet
- Brotherhood Combat Armor + Brotherhood Combat Helmet
- Hardened Power Armor + Hardened Power Helmet

Also, there is 0.5% chance for rare ammo to be spawned (one from following):
50x 4.7mm Caseless
10x 2mm EC Ammo[/color]

http://www.fonline-reloaded.net/wiki/index.php?title=Big_Guns
bozar have long range perk


http://www.fonline-reloaded.net/wiki/index.php?title=Advanced_Super-Burn_Mix
xp for craft : 100


http://www.fonline-reloaded.net/wiki/index.php?title=Shortcuts
add ctrl+g/d


http://www.fonline-reloaded.net/wiki/index.php?title=40mm_Grenade
xp for craft : 150


http://www.fonline-reloaded.net/wiki/index.php?title=New_Reno
At the New Reno Arms basement players can fight over valuable items.


http://www.fonline-reloaded.net/wiki/index.php?title=T-Ray
-you can also buy corvega for 200,000 caps
"You can buy X cars here if you have enough cap" add static price instead of enough


http://www.fonline-reloaded.net/wiki/index.php?title=Cooldowns
"Weakened cooldown - prevents healing with First Aid skill or healing crippled limbs with Doctor skill. " was removed


http://www.fonline-reloaded.net/wiki/index.php?title=Cigarettes
The effect does not stack. So smoking another pack before effects of the first one are gone would only reset the 30 minutes timer of positive effect. it doesnt reset timer, only removes cigarettes


http://www.fonline-reloaded.net/wiki/index.php?title=Improved_Capacitor_Battery
xp for craft  :300


http://www.fonline-reloaded.net/wiki/index.php?title=Nociception_Regulator
add info about trick with radiation to get +2 hp even when u have 10 EN (http://forum.fonline-reloaded.net/index.php?topic=4198.msg29620#msg29620)


http://www.fonline-reloaded.net/wiki/index.php?title=Metal_Parts
xp for craft : 10


http://www.fonline-reloaded.net/wiki/index.php?title=Gathering_Cooldown
chemical components Amount gathered per pick 1 -> 2


http://www.fonline-reloaded.net/wiki/index.php?title=Best_of_a_Bad_Lot
empty page, this perk was removed


http://www.fonline-reloaded.net/wiki/index.php?title=Pancor_Jackhammer
add EMP ammo


http://www.fonline-reloaded.net/wiki/index.php?title=EMP
Damage type EMP is done by 12 ga. EMP Shotgun Shells. and pulse grenades


http://www.fonline-reloaded.net/wiki/index.php?title=Flare_%28Green%29 and other flares
obtaining - add caves


http://www.fonline-reloaded.net/wiki/index.php?title=Spray_and_Pray
empty page, perk is no longer available to players


http://www.fonline-reloaded.net/wiki/index.php?title=12_ga._EMP_Shotgun_Shells
xp for craft : 200


http://www.fonline-reloaded.net/wiki/index.php?title=Alloys
xp for craft : 10


Fixed all errors, didn't add info about chance to find rare items from lockers as I see that pretty dull info.
« Last Edit: April 08, 2014, 08:02:25 pm by Strike »

Sperber

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Re: WIKI errors or problems!!!!
« Reply #143 on: April 14, 2014, 10:59:07 pm »
I added the Desert Combat Armor and Helmet and the Brotherhood Helmet that was missing for some reason.

They still need descriptions and weight and of course the character animations for the armor page.
« Last Edit: April 14, 2014, 11:01:03 pm by Sperber »

Beta HQ

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Re: WIKI errors or problems!!!!
« Reply #144 on: April 15, 2014, 04:03:21 pm »
I have a Brotherhood Helmet when I check it on the client I'll edit the page unless someone has any objections or does so first.

There seems to be a few people with issues about where to find BPs
When I get on the client I'll add what BPs can be purchased from each of the merchants listed on the BP page.

Since the wipe means I'll lose everything anyhow I'm a gonna go a questing to make sure I know which path to take for support perks(Each second matters in a PVP area), and make a page for each NPC (Tamira is almost invisible IMO) I come across with an edited paint image to detail what they look like in game. No idea when I'll do this, but I plan on it.

Gonna name the people Name (Location); I.E. Tamira (Gordon's Gas Station)

--------
- How homesteaders are working! and how to get them.
I'll get on this too if another editor doesn't first xD.

Kilgore

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WIKI Editing
« Reply #145 on: April 26, 2014, 08:04:19 am »
I've added Mona and GenericoScout to Wiki Editor group. Thanks for help.

Kaaon

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Re: WIKI Editing
« Reply #146 on: April 28, 2014, 12:27:31 am »
http://www.fonline-reloaded.net/wiki/index.php?title=Town_control
Den - "TC window for Den is 22-23h server time. " <- den doesnt have TC window right now
Modoc - "TC window is 21-22h server time. " <- same

Strike

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Re: WIKI Editing
« Reply #147 on: April 28, 2014, 09:48:47 pm »
http://www.fonline-reloaded.net/wiki/index.php?title=Town_control
Den - "TC window for Den is 22-23h server time. " <- den doesnt have TC window right now
Modoc - "TC window is 21-22h server time. " <- same

Fixed

MO-RON!

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Re: WIKI Editing
« Reply #148 on: May 02, 2014, 07:03:31 pm »
http://www.fonline-reloaded.net/wiki/index.php?title=Micro_Fusion_Cell

The wiki says that crafting 100 units of MFC gives 500 exp, but it actually gives 350 exp for now.
I've added a screen. It shows that I have 1000 MCF and I gain 385 exp (Swift Learner). It's not THAT much of proof, but I found it out accidentally and couldn't give some hard evidence, so you can check it out yourselves, if that's not enough.


Strike

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Re: WIKI Editing
« Reply #149 on: May 02, 2014, 07:58:36 pm »
http://www.fonline-reloaded.net/wiki/index.php?title=Micro_Fusion_Cell

The wiki says that crafting 100 units of MFC gives 500 exp, but it actually gives 350 exp for now.
I've added a screen. It shows that I have 1000 MCF and I gain 385 exp (Swift Learner). It's not THAT much of proof, but I found it out accidentally and couldn't give some hard evidence, so you can check it out yourselves, if that's not enough.

Fixed, thanks for reporting.