maybe i ll be bother you now, but could you explaing all perks then? becouse there are stil perks which are questionbale in matter of their effects, also what is cheat or not is influenced by general knowledge of ingame possibilities
1.Living anatomy
-dmg is not affect by crit multiplier, its just flat +5dmg at the end of calucation for final dmg (per atack, not bullet), right? anyway it would be nice to know a complete formula for dmg with all possbile bonuses from perks or items.
-"better luck when using FA", wtf is this? how exactly it increase your chance to ciritcal succes or ciritcal failure?, how is chance to critical succes or critical failure affected by LK itself?
-arent there any "hidden" effects of this perk?
2.Better criticals
-does this perk increase you power crit roll by "+20"(20-120 power cril roll) or +20%(1-120 power crit roll)
-for which atacks this perk is calculated? (unarmed, melee, throwing,SG,BG,EW, traps?)
3 BRD/MRD
-for which atacks this perk is calculated? (unarmed, melee, throwing,SG,BG,EW, traps?)
4.Hit the Gaps
-i expect it does increase your chance to critical hit aswell as your power crit roll(by25% of oponents armor mods, but please confirm this.
-does this perk affect only armors? or helmets aswell?
5.Iron grip
-how does this perk affect chance to drop weapon?(halved?) or get ijnured arm?(halved?), pls confirm
6. Right between the eyes
-for which atacks this perk is calculated? (unarmed, melee, throwing,SG,BG,EW, traps?)
7.finesse
-lacks any detailed description, there should be info about (-25% armor crit modifiers (also helmet?))... not sure what else except +10% CtC and +30 openents DR
Are there any other quests/dialogues affecting combat stats?(except all support perks or gunruners training(+15SG)?