Changelog 28/10/2013- Increased price of Private mine from 70.000 to 100.000,
- Private mines now expire after one week and generate resource veins less frequently,
- To share location of a private mine, simply lead someone there,
- Maximum bank interest rate decreased to 0.5%,
- Decreased price of upgrades and other minor stuff,
- Barter book added to various random lockers,
- Combat Armor Mk II added to TC lockers with 10% chance,
- Removed blueprints from traders,
- Blueprints are now available for caps via dialogue option:
Armors - Rondo
Drugs - Renesco
Medical stuff - Dr Jubilee
Explosives - Zaius
Small Guns & Big Guns - Jacob
Energy Weapons - Ralph
- FN FAL HP FA burst damage changed to 15-25,
- Gauss Rifle weapon perk changed from Accurate to Long Range,
- Combat Shotgun, H&K CAWS, Pancor Jackhammer weapon perk changed from Accurate to Penetrate,
- Shotgun range changed to 20, Combat Shotgun and H&K CAWS to 25, Pancor Jackhammer to 30,
- H&K CAWS damage increased from 15-25 to 20-28,
- Increased burst of Combat Shotgun to 4 shells,
- Increased burst of Pancor Jackhammer to 6 shells and ammo capacity to 24,
- Changed Pancor Jackhammer damage from 20-31 to 22-30,
- Increased damage of PPK12 Gauss Pistol from 20-31 to 22-35,
- Increased damage of M72 Gauss Rifle from 25-36 to 30-40,
- Increased damage of Vindicator Minigun from 14-19 to 20-28,
- Changed Bozar single shot damage from 45-55 to 50-60, burst damage from 45-55 to 60-70, burst mode range from 35 to 40 and decreased single shot base cost from 7 AP to 6 AP,
- Decreased damage resistance and threshold to LASER as following:
Metal Mask DR 75% -> 50%, DT 6 -> 4
Metal Mask Mk II DR 80% -> 55%, DT 7 -> 5
Combat Helmet DR 60% -> 35%, DT 8 -> 5
Combat Helmet Mk II DR 65% -> 40%, DT 9 -> 6
Brotherhood Helmet DR 70% -> 45%, DT 8 -> 5
Enclave Combat Helmet DR 65% -> 40%, DT 9 -> 6
- Added new shotgun ammo types
Slug ammunition: AC Mod -10, DR Mod -35%, DMG Mod 1/1,
Flechette ammunition: AC Mod -25, DR Mod -50%, DMG Mod 3/4,
EMP ammunition: very effective vs robots, causes no dmg to other targets. Not yet available for players, needs more testing.
- Changed Light Support Weapon
Damage: 22-37
Single Shot Range: 45
Burst Mode Range: 35
Burst Rounds: 3 with no burst spread
Ammo Capacity: 30
Single Shot: base 6 AP
Burst Mode: base 7 AP
Strength requirement: 6
Perk: Long Range
- Locks can be now used to lock your car if it was lockpicked. Will work for trunk also. Lock's complexity depends on Repair skill of the character that uses it.
- Increased experience from crafting Tesla Armor to 320xp.
- New shotgun ammo added to vendors and crafting table (except EMP ammo, not available yet),
- Options to craft 500x .223 and 7.62 ammo added to Fixboy,
- Town Control windows in Den and Modoc disabled,
- Town Control windows enabled in Gecko (21.00-22.00) and Klamath (22.00-23.00),
- Pick all and drop all hotkeys now require 5 Action Points to use, cannot be used while knocked out/dead,
- OOC chat disabled when character is knocked out or dead,
- Sneak disabled for Combat/Metal armor users,
- Weapon in second active slot also counts towards sneak penalty now,
- Rewards from Caravan quests doubled (both exp and caps),
- Waterpipes added to Barter Ground, faction hideouts, tents and safe houses (wherever they were missing - affects only newly founded/constructed bases),
- Vertibird landing zones added to bases (affects only newly founded/constructed bases).
In order to download new graphics files for shotgun ammo, put Updater.exe inside your client directory, then use it.
http://www.fonline-reloaded.net/files/Updater.exe
Updater server: play.fonline-reloaded.net
Port: 4040