I for one support this idea, FOnline : Reloaded is supposed to be the 'FOnline : 2238, the one with proper updates it deserves!", and in original FOnline, there was the cap of max. 24 level.
Now with the cap gone, builds are somewhat broken, and you no longer require for example 6 strenght because you can just whore your character to level 9001 and grab SG to max along with EW and BG and Throw, no longer needing the strenght for handling the weapons.
So yeah, I am not saying we should go completly back to 2238, perhaps level cap should be 50 instead of 24, but there just should be one. Not everyone has the time to play the game whole day, so if one guy has all the time in the world and no job, and he plays FOnline all day - of course he'll get to bigger level than some ordinary guy, that has a job and just comes home and plays FOnline for a while.
Like gee, the fun of inventing new builds is almost completly gone, back in the days you just had a cap and you had certain amount of points to put in - nearly everyone had their own unique build, or well gangs had their builds. It was some kind of a competition who could get a better build, you had to experiment. Now you just put 1 Strenght on nearly every build and you can just whore the levels to get enough points to overcome the strenght-handling.
So yeah, why can't we just put in back cap. Have balanced levels for everyone equally - and rather let them focus on items than leveling up?
Re-consider the idea.