March 28, 2024, 07:07:17 pm
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Topic: Reloaded 2nd Session Source  (Read 39548 times)

cthulchu

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Re: Reloaded 2nd Session Source
« Reply #15 on: September 01, 2017, 05:13:22 am »
sure, come back in half a year for it.

Schenando

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Re: Reloaded 2nd Session Source
« Reply #16 on: September 01, 2017, 01:43:48 pm »
Thanks for answer 8)
Vault 21, everythings better!

Slowhand

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Re: Reloaded 2nd Session Source
« Reply #17 on: September 11, 2017, 04:45:23 pm »
I'm interested in that as well. But I don't think they release it soon or soonish.

K4

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Re: Reloaded 2nd Session Source
« Reply #18 on: September 11, 2017, 09:58:18 pm »
Considering the new season is based on stable REV412 SDK I'm interested too. Correct me if I'm wrong but other than TLA there are no open sourced projects available for this SDK.

DSpica

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Re: Reloaded 2nd Session Source
« Reply #19 on: October 08, 2017, 01:13:05 am »
Sorry for bumping this but I want to ask, how do you disable loot drop on death? I asked around FOdev as well but never really got a solid answer. I was told it was by putting the MODE_NO_LOOT in the critter_init () but I don't know the exact line I need to put in and the exact file that I need to put it in.

Slowhand

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Re: Reloaded 2nd Session Source
« Reply #20 on: October 08, 2017, 01:40:44 am »
Sorry for bumping this but I want to ask, how do you disable loot drop on death? I asked around FOdev as well but never really got a solid answer. I was told it was by putting the MODE_NO_LOOT in the critter_init () but I don't know the exact line I need to put in and the exact file that I need to put it in.

I never tried this, and can't now, but I would put it into main.fos at:

////////////////////////////////////////////////////////////////////////////////////////////////////
// Called when a critter enters a map.
void map_critter_in(Map& map, Critter& cr)

part somewhere, this is where critters are loaded into the map. Get a check for player if you want no loot on players, otherwise for mobs. Just add:

if (cr.IsPlayer())
    _CritSetMode(cr, MODE_NO_LOOT);

DSpica

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Re: Reloaded 2nd Session Source
« Reply #21 on: October 08, 2017, 01:28:50 pm »
It worked! Thanks so much!

Veki

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Re: Reloaded 2nd Session Source
« Reply #22 on: March 01, 2018, 09:19:37 pm »
I am interested in source to...more to play, because i move to new house, and I will not have internet for PC soon. so I cannot play to find bugs, explore more new features to game. I play now season 2 in local and is preaty empty with content if i compare with season3.

Kilgore

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Re: Reloaded 2nd Session Source
« Reply #23 on: March 10, 2018, 06:45:27 pm »
We don't have plans to release 3rd Session source now, but in the future, who knows...

Rostov

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Re: Reloaded 2nd Session Source
« Reply #24 on: June 02, 2019, 05:01:10 pm »
It's updated?
i need that information  :)

kalitbartman

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Re: Reloaded 2nd Session Source
« Reply #25 on: August 28, 2020, 01:48:43 pm »
anyone know how I can't edit my special stats within files only for when using this source for offline

Seki

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Re: Reloaded 2nd Session Source
« Reply #26 on: September 10, 2020, 05:12:55 am »
anyone know how I can't edit my special stats within files only for when using this source for offline
it have minimal iq requirement

Slowhand

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Re: Reloaded 2nd Session Source
« Reply #27 on: February 26, 2021, 05:54:56 pm »
If anyone experiences broken link on S2, try: https://www.fonline-reloaded.net/files/source/ and download from the list.

italoenio

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Re: Reloaded 2nd Session Source
« Reply #28 on: September 12, 2022, 09:41:31 am »
Good Morning,
I downloaded the 2ndSeason fonline files (
  https://forum.fonline-reloaded.net/index.php?topic=9569.0 ) .. but I have a problem with WorldEditor.exe.. when I go to run it, a white screen appears... I am using win11 , I already clicked to run as administrator and version xp, win7.. but still with the white screen and crashing the computer. I discovered the following errors in the .log... I'm not an advanced programmer, I'm studying to one day be a master of code like many here... the errors are in the images... please, someone can help me to fix this?  thank you =)

https://prnt.sc/zzrokVC8rQcT

https://prnt.sc/EdMz2xZ9VU-O

https://prnt.sc/rbqTEOCRbR-c

https://prnt.sc/xj4iDxQ4dfaF

https://prnt.sc/AA6acilbYJNb

Very strange, because WorldEditor.exe in 1ndSeadon fonline files its okay, worked normally:
https://prnt.sc/YO6GpZnLwq92   ???
« Last Edit: September 12, 2022, 10:11:55 am by italoenio »

italoenio

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Re: Reloaded 2nd Session Source
« Reply #29 on: September 12, 2022, 03:21:16 pm »
Good morning...

I found a solution... I downloaded it here:https://github.com/Sasabmeg/FOnline-Reloaded-Season2. I just took the WorldEditor and put it in place of the other WorldEditor (originally this one I downloaded from https://forum.fonline-reloaded.net/index.php?topic=9569.0 , but only the WorldEditor didn't work).... Now it's running the WorldEditor
Thank you very much! :)