First, they are rats and bugs... so it is mating season every day 365 days in year. second just shoot them and go or take other path... two weeks ago Reno was a ghost town... and You guys complaint, now it is full of players, and again you complain. What in the name of baby jesus is up with this place. you can always go warehouse and i will safely kill some rats there to get to the locker and grab some gear. whole point of Reno lockers is to ve challenging and annoying at the same time.
It's a suggestion more than a complaint, I mean this is the suggestion section.
The main points for me are;
They are NOT a challenge, just an annoyance if someone bursts them on accident (same with second street).
They do NOTHING except get in the way, seriously what are they there for?
They don't seem to act at all like normal mobs, they act in some weird, sewer mutant hive mind system.
There are other npcs in all of these ares that don't act in this way that nobody has a problem with.
This suggestion is bogus. You might as well have asked for Kilgore to spawn an implant crate right in your tent, so "critters" don't get in the way.
I am failing to make this correlation between the SEWER RAT SPAWNS and implants? What do the 2 have to do with eachother?
Please tell me how removing the rats and bugs is on par with adding implant lockers in someones tent?