quote author=Help Bot link=topic=9134.msg72002#msg72002 date=1443224185]
Trust me, plasma is plenty strong as it is and is used a lot. You guys must not have been around last session when over half of each team was turbo plasma tank builds only. Reason its not anymore is they are harder to find weapons now. But sure increase range if you like. but then get rid of crit roll bonus..
TPR was completely different story, plasma rifle isnt much used, i think 35 range for it would be fine because atm every burster will outrange you
Only difference in them is 1ap 10 dmg and 5 range. Maybe its just coincidence but ive seen lot of plasmas in reno.
Turbo costs 1 AP to shoot on a regular basis, did extra damage and range. You could in one turn kill a 300HP HPA Tank. Then again I heard you could use the laser rifle to do that too.
Plasma is cheap and effective for fights in close quarters, but just cause its used in Reno doesn't mean its not out of place. Just like the G11 its not really used where you'd expect to see it. 35 range makes sense, since Turbo can't be crafted so for the most part all Plasma rifles will be out ranged by minigun bursts, and all other single shot weapons.
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Last session you could kill 300hp hpa tank in a turn like that with any gun basically. because tb is broken with -ap gun and fast shot(and stacking +ap cookies). But G11 isnt used much because it doesnt really have huge advantages over going with some other option thats more common and its ammo is used in much better gun. plasma rifle is actually decent. Like pancor is only used in reno and is outranged by almost everything but it is not out of place.
I just really dont want repeat of plasma swarm going for ko/cripple like last session in all fights everywhere, which will happen already once most people get phoenix/dermal implant and pa so gatling and shit is no longer doing much dmg.