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Topic: Changelog 19/09/2015  (Read 19254 times)

Kilgore

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Changelog 19/09/2015
« on: September 19, 2015, 08:23:55 pm »
Changelog 19/09/2015

Town Control changes:
- Militia enabled in all TC towns; cost: 750 caps per guard; will react to murderers and thieves if town laws are properly set; max. 8 guards per town;
- Weapon-carrying laws have no effect (militia will not shoot armed strangers with weapons equipped)

New Reno underground locker spawns:
- one of armors (regular Desert CA/Helmet, Brotherhood CA/Helmet, NCR CA/Helmet, Enclave CA/Helmet, buffed Tesla Armor/Helmet, Combat Armor/Helmet Combat Armor/Helmet Mk II, Metal Armor/Helmet Mk II),
- if no armor is spawned, then it spawns one buffed weapon (Rocket Launcher, Plasma Rifle, Gatling Laser, Super Sledge, Sniper Rifle, .223 Pistol, P90c, Pancor Jackhammer, LSW, M60, Avenger Minigun, Improved Flamethrower, Laser Rifle Ext. Cap., Wakizashi Blade, Grenade Launcher),
- 10% chance for some 2mm EC, 4.7mm Caseless, Shotgun Dragon's Breath Shells or Hypos,
- note: buffed means Advanced or Unique.

New Reno Commercial & Warehouse lockers spawn:
- same as above;
- in addition, there is 2% chance to spawn an implant or one of following items: Hardened Power Armor/Helmet, Power Armor/Helmet, Bridgekeeper's Robe, Turbo Plasma Rifle, Alien Blaster, Bozar, G11E, Gauss Pistol/Rifle, Vindicator Minigun

- Changed expected spawn rate in Warehouse/New Reno lockers from 30 minutes to 20 minutes
- Added few slags guarding locker at New Reno Commercial. Watch your step there - they are powerful enemies and will kill you on sight.

Other changes:
- Faction rank is now shown for all ranks.
- Some hex-throw and hex-shoot fixes.
- Fixed an exploit that allowed to join more followers than allowed in caravan runs.
- Mutants in Ares will now instantly attack sneaked characters when detected.

Further changes 17/10/2015
- Max. militia decreased to 6 guards,
- Militia cost is now 1000 per guard.

Further changes 6/12/2015
- Militia can no longer be bought, it only respawns after some time.

Further changes 17/12/2015
- Book of Achievement displays (USED) if it has been used by another player and assigned to his character,
- Book of Achievement displays info about remaining levels in description,
- Displaying item description in player/player trade window has been improved.

Further changes 31/12/2015
- Fixed a bug where hexshooting would ignore DR ammo mod - more details here.

Further changes 16/01/2016
Stats of NCR Police uniform were nerfed.
« Last Edit: January 16, 2016, 03:31:10 pm by Kilgore »

Craig Boone

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Re: Changelog 19/09/2015
« Reply #1 on: September 19, 2015, 08:24:55 pm »
sweet nice update
The Masters Of Disharmony Leader
(would you like to know more^^^???)

Come on you ape you wanna live forever?

Hungry Hungry Shark

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Re: Changelog 19/09/2015
« Reply #2 on: September 19, 2015, 08:27:44 pm »
Awesome thanks

Jish the small

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Re: Changelog 19/09/2015
« Reply #3 on: September 19, 2015, 08:28:22 pm »
thank you based kilgore :D

Mad Matt

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Re: Changelog 19/09/2015
« Reply #4 on: September 19, 2015, 08:29:17 pm »
I'm sure Kilgore will be loved now :D
GUN FOR HIRE


zinthos

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Re: Changelog 19/09/2015
« Reply #5 on: September 19, 2015, 08:29:34 pm »
long live kilgore

Ion Cannon

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Re: Changelog 19/09/2015
« Reply #6 on: September 19, 2015, 08:29:59 pm »
<I sense prewipe>

Jeffrey I

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Re: Changelog 19/09/2015
« Reply #7 on: September 19, 2015, 08:30:07 pm »
BIG UP KILGORE!  8) 8) 8)

Many thanks K!!!!!!

Yes LONG LIVE Kilgore!

Blarney

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Re: Changelog 19/09/2015
« Reply #8 on: September 19, 2015, 08:30:34 pm »

New Reno Commercial & Warehouse lockers
- 2% chance to spawn an implant or one of following items: Hardened Power Armor/Helmet, Power Armor/Helmet, Bridgekeeper's Robe, Turbo Plasma Rifle, Alien Blaster, Bozar, G11E, Gauss Pistol/Rifle, Vindicator Minigun

Holy shit. :D

Why BK robes, alien blaster and G11e though? Unless they will be special it seems a bit wasteful to spawn these.

Napalm

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Re: Changelog 19/09/2015
« Reply #9 on: September 19, 2015, 08:31:51 pm »
Thanks!

Dank Anel

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Re: Changelog 19/09/2015
« Reply #10 on: September 19, 2015, 08:34:36 pm »
Now noobs will get free implants

Wipe incoming
Spoiler: show


fuck my grama fuck my engilsh... come fight little pusses!!!!!

Kilgore

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Re: Changelog 19/09/2015
« Reply #11 on: September 19, 2015, 08:51:47 pm »

Kaaon

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Re: Changelog 19/09/2015
« Reply #12 on: September 19, 2015, 10:08:09 pm »
thanks, good update, hope it will motivate people to go into NR/WH and ressurect pvp :)

Valchuck

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Re: Changelog 19/09/2015
« Reply #13 on: September 19, 2015, 10:58:10 pm »
Nice, but:

Could You please add for next update, similar type of spawn to Ares? It's difficult dungeon, and it would pretty nice to have some equal stuff there, for action that requires preparations, time and organized team.
Also, we could revive Dr Fung as implant seller (previous prices were reasonable I think. This will keep in-game NPC barter meaningful, and will prevent over-extended dominance of groups able to stay in Reno for long periods of time.
With such changes lone player won't get frustrated by thin/lack of access to pinnacle of character evolution.

Thank You in advance for considering this proposition.
Thumbs up to Kilgore and for server evolution

Hungry Hungry Shark

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Re: Changelog 19/09/2015
« Reply #14 on: September 19, 2015, 11:04:24 pm »
Agree with Valchuck