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FOnline: Reloaded
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Basic Development Tutorial for FOnline: Reloaded
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Topic: Basic Development Tutorial for FOnline: Reloaded (Read 7291 times)
Slowhand
Posts: 282
Go for the eye, Boo! Go for the eyes!
Basic Development Tutorial for FOnline: Reloaded
«
on:
July 29, 2015, 02:45:08 pm »
Moved.
«
Last Edit: December 26, 2015, 05:29:26 am by Slowhand
»
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mojuk
Posts: 332
Re: Slowhand's development tutorial
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Reply #1 on:
July 29, 2015, 05:35:07 pm »
For dialogs this is a must read in my opinion:
http://fodev.net/files/sdk/ArtOfDialogs.pdf
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Yuno-Gasai
Supporter
Posts: 216
Hi, hehe
Re: Basic Development Tutorial for FOnline: Reloaded
«
Reply #2 on:
August 08, 2015, 01:39:18 am »
Interesting, I'll try coding something
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Henry
Wiki Administrator
Global Moderator
Posts: 869
Gravity is just a theory. Try Density.
Re: Basic Development Tutorial for FOnline: Reloaded
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Reply #3 on:
August 09, 2015, 04:54:17 pm »
This is a fantastic amount of work. Do not let silence effect you - i think everyone here is impressed and appreciative of this. Thanks!
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Beer
Posts: 257
Re: Basic Development Tutorial for FOnline: Reloaded
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Reply #4 on:
August 30, 2015, 04:29:52 pm »
Excellent to have a good guide here. Learning this stuff on your own is torture. And maybe I will learn some of this too so I can add enemies to some map I make in the future.
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jarok
Posts: 340
Howdy, partner.
Re: Basic Development Tutorial for FOnline: Reloaded
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Reply #5 on:
September 02, 2015, 01:36:23 pm »
Lack of documentations and tutorials like this one make fonline development hard.
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I'm badass and I will kick your asses.
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