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FOnline: Reloaded
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Turn-based Chem timer extention
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Topic: Turn-based Chem timer extention (Read 1028 times)
b0wcaster
Posts: 50
Turn-based Chem timer extention
«
on:
July 27, 2015, 07:27:20 am »
I think i found a glitch.... in turn based combat, if you take a drug just before you end combat, it adds 10mins to your timer... not sure how to classify this...
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General Devon Oliver
Supporter
Posts: 451
For Valor!!!
Re: Turn-based Chem timer extention
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Reply #1 on:
July 27, 2015, 04:01:17 pm »
yes its true, it happen to my chars everytime I do pks
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Merc For Hire, Universal Player
Gimper
Supporter
Posts: 1475
Harbinger of Armageddon
Re: Turn-based Chem timer extention
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Reply #2 on:
July 28, 2015, 01:49:57 pm »
Yeah. A nice expl.... I mean uh... Yeah! Bad glitch! Fix it kwik!
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FOnline: Reloaded
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Turn-based Chem timer extention