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Topic: Changelog 10/05/2015  (Read 10789 times)

carnack

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Re: Changelog 10/05/2015
« Reply #15 on: May 12, 2015, 01:11:55 pm »
I dont get the new tesla armor seems like a waste of time change for me imho ...

You would do better if you removed the tesla armor...

Anyways i got ultra bored with grinding (because of the mine change). This season is fucking grind...

Kaaon

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Re: Changelog 10/05/2015
« Reply #16 on: May 12, 2015, 01:26:03 pm »
This season is fucking grind...
i dont see how is this server about grind, really..
CA are dropping from many many npcs after repair is like every 3rd usable, they drop also from footlockers in decent amount
about weapons.. for example sniper rifle requires 3 gmp and 1 hq alloys.. thats only 4 hq ore and 1 hq mineral.. what is it ? nothing.. 5x dig in unguarded mine or buy private mine and get thousand of them..
super stims are dropping from BoS, Renegades, Bounty Hunters but you can also buy them from npc like doctors, at bars, in casinos.. 90% of my superstims are from bartering
caps are easy to get by bartering and from TC lockers
drugs can be bought easily in very big amounts by bartering at bars
bonuses on items arent any overpowered so they are not must have, you can use even regular stuff if you dont have time to grind

and most important thing, private mines with slaves are still worth it, i have one and once it will be depleted im planning to buy another 3-5
all you have to do is to tell them every few hour to drop all items, thats all

this "grind season /cry" is just because some players are too much used on getting thousands of almost free resources from private mines in previous season
« Last Edit: May 12, 2015, 02:07:51 pm by Seki »

Wind_Drift

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Re: Changelog 10/05/2015
« Reply #17 on: May 12, 2015, 01:41:27 pm »
^ Yuuuup

The server probably does feel bad if you're used to exploited workbench and mine grinding...
« Last Edit: May 12, 2015, 01:43:00 pm by Wind_Drift »

Xtreme

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Re: Changelog 10/05/2015
« Reply #18 on: May 12, 2015, 07:38:51 pm »
Good update, keep it up  8)

Beer

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Re: Changelog 10/05/2015
« Reply #19 on: May 13, 2015, 02:22:31 am »
^ Yuuuup

The server probably does feel bad if you're used to exploited workbench and mine grinding...
Yeah, I think its fun that you have to go out and do things now instead of simply get 100k then autoclick 5 hours until you hit level 420. I've done many new things this season I never touched last season because that ability is removed. I feel like I found a whole new side of the game.

Blarney

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Re: Changelog 10/05/2015
« Reply #20 on: May 16, 2015, 09:27:59 am »
I agree with what Seki is saying mostly.

But I still used the base crafting list to get 3 alts and my main to level 12, and make them exceedingly rich for new guys (I had almost 100 of the drugs I use after day 1 etc).

Also the idea of XP grind I believe does still apply somewhat, because Int is usually dumped by most people, and their level req for pvp jumps up substantially because of it, similarly with sneakers.. If a sneaker doesn't want to completely nerf his stats for a high int (and early 300 sneak) he needs to get to around level 50 (for a 5 int build) or level 75 (for a 3 int build). Grind still exists to a degree in these regards.

Gargantua

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Re: Changelog 10/05/2015
« Reply #21 on: May 23, 2015, 05:27:40 am »
I know TB isn't as popular for some... but it seems to be the default choice for new people who are trying.

A low level caravan that is always in TB would be a lot of fun. Maybe one of the carvan companies only does it's runs in TB?

This would add a fun element to the PvE Caravaning (which is already a blast by the way!).

Re: Changelog 10/05/2015
« Reply #22 on: May 25, 2015, 11:07:04 pm »
(IMO) Get rid of private mines abooose,so  everyone has to risk at least one damn leather jacket to obtain hq ores..what else...hq workbenches are quite easy to reach aswell with the one ...(one click, insta craft) thing..

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Re: Changelog 10/05/2015
« Reply #23 on: May 27, 2015, 11:00:45 pm »
nice update

salty_captain

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Re: Changelog 10/05/2015
« Reply #24 on: May 27, 2015, 11:06:21 pm »
changelog 27/5/15 doors removed from hinkly rooms? cool!