PA/HPA is not supposed to be regular top gear.
If we made it so leather armors and jackets are the best craftable/farmable armors, then you would come here to whine that you cannot obtain metal armor mk2 anymore? Jesus. Implants are too powerful, especially currently before nerfs, that's why they will be spawned only in Special Encounters which are only luck-dependant (real life luck). If you feel you are out of luck, then you can try to buy it or trade from someone that has it.
I was once in faction, we did few TC, we lost to super geared players. First ones gets phats, rest can go offline? No, thanks.
These players worked to get them, so they had it. How is that surprising that the winner (more skilled, having more members, or bigger "nolife", or whatever) gets the prize and the loser doesn't? I don't get your logic, it's a multiplayer game.
Dunno why some people are so obsessed with being an owner of PA/HPA and full implant set but I guess this is for them and their friends:
Source of Reloaded 1st session will be published soon, for those who wish to host it locally, work on it or check some things.
There is no need to post a river of tears, seriously. You should try to see a picture bigger than the gameplay style of you and some of your friends, really.
Additional changes:
- First Aid and Small Guns books now give skill points,
- Skill books now cost 1600-2000,
- H&K G11/G11e are now one-handed weapons,
- 14mm Pistol dmg increased from 18-28 to 20-30, range from 24 to 28, clip capacity from 6 to 10,
- Decreased AP cost of throwing spears from 6 to 5,
- Base range of all throwing weapons is now 15,
- Detonator parts price changed to 2500,
- Character can no longer be radiated when installing implants,
- Metal Armor Mk2 and Metal Mask Mk2 can now be crafted in normal workbench,
- Team colours in Hinkley changed to blue and orange,
- Removed INT requirement for Town Control NPCs (Redding, Den, Gecko, BH).