is it possible to somehow determine if there is loot in a cave?
mb some kind of a loot-highllighter?
and the mobs there are kinda slow when it's time to start a fight.
What about the global map locations: are they random, but depending on the relievo of the global map, or the location are always predefined and the game engine just populates them if necessary?
And one more question: can I somehow mark the location of something on my map? For example, if I bring my friend to my tent, how can he memorize the location of the tent?