March 29, 2024, 12:02:07 am
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Topic: Reworked Gecko  (Read 2034 times)

Urukhai

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Reworked Gecko
« on: May 01, 2014, 12:33:13 am »
So, this endless problem of zoom is fixed.
I hope you will like this version. There is a spawn point lost, but I think, we can put one behind the reactor ^^


Daryl

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Re: Reworked Gecko
« Reply #1 on: May 02, 2014, 04:16:18 pm »
nice work man :D it does get annoying when u are by reactor and cant move the mouse :D  good job

can you solve the broken hills aswell behind the flc is the same problem when sometimes u cannot move the screen by the alley next the the flc on the right

Urukhai

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Re: Reworked Gecko
« Reply #2 on: May 02, 2014, 05:34:42 pm »
Check carefully all threads. Gekko, Klamath and Broken Hills are already fixed

Daryl

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Re: Reworked Gecko
« Reply #3 on: May 02, 2014, 07:49:00 pm »
oh i havnt been reading man :D

good job though :)

Cerberix

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Re: Reworked Gecko
« Reply #4 on: May 04, 2014, 12:32:51 pm »
You should add door to power plant/reactor same as the smaller one has. :P Also, it would be nice to have some trees behind.

Urukhai

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Re: Reworked Gecko
« Reply #5 on: May 04, 2014, 12:49:07 pm »
It's already finished =) with trees and another little building. There is no door in the reactor for the moment. Kilgore will add on, if there is any need.

dskpnk

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Re: Reworked Gecko
« Reply #6 on: May 04, 2014, 05:31:32 pm »
Can u make quick update in order we try those maps killgore ?

Kilgore

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Re: Reworked Gecko
« Reply #7 on: May 05, 2014, 06:43:08 pm »
Nope. Reworked maps will be available in closed beta shortly before next session starts.