November 21, 2017, 11:12:17 pm
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Topic: "Stolen Evil" Interface  (Read 6824 times)

drot

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Re: "Stolen Evil" Interface
« Reply #15 on: May 09, 2015, 09:28:50 pm »
do you know how to change the positioning of scoutboy text to work with this interface?

Quote
Note for interface modders/custom interface users:
to change position of displaying Scout-Boy on screen you need to add GmapEncounters into .ini file in your Client/data/art/intrface directory.
Example of entry with default values used for original interface:
GmapEncounters=190 25 500 10
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Leim

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Re: "Stolen Evil" Interface
« Reply #16 on: May 09, 2015, 09:55:06 pm »
thanks drot

for playing at 1920x1080

GmapEncounters=240 0 500 10

puts it in the top left corner

Kirkor

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Re: "Stolen Evil" Interface
« Reply #17 on: May 10, 2015, 01:22:37 am »
Work is still in progress...


Here's a preview:

Melt

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Re: "Stolen Evil" Interface
« Reply #18 on: May 10, 2015, 02:03:02 am »
Very nice, waiting for update.

Edit: I notice that you have quantity included, but there are no filters. Are there any plans to add the filters? They are incredibly useful.
« Last Edit: May 10, 2015, 02:05:55 am by Melt »
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VVish

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Re: "Stolen Evil" Interface
« Reply #19 on: May 10, 2015, 02:27:43 am »
Once Kirkor will finish adding fixall button and buttons for filters, they'll appear.
Pure Black Blue interface.
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Kirkor

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Re: "Stolen Evil" Interface
« Reply #20 on: May 10, 2015, 07:11:07 am »
Very nice, waiting for update.

Edit: I notice that you have quantity included, but there are no filters. Are there any plans to add the filters? They are incredibly useful.

That's why I said it's work in progress ;)

Once Kirkor will finish adding fixall button and buttons for filters, they'll appear.

Fix all is already there. You will need to click the number. May change in final version.

Kirkor

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Re: "Stolen Evil" Interface
« Reply #21 on: May 10, 2015, 09:18:17 am »
I've uploaded new version with new fixboy functionality. I've also added white hex cursor for better visibility.



worldremaker

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Re: "Stolen Evil" Interface
« Reply #22 on: May 10, 2015, 10:31:59 am »
Doesn't work on my client. Updated and deleted cache folder.

Wolf13

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Re: "Stolen Evil" Interface
« Reply #23 on: May 10, 2015, 10:33:22 am »
i have the same

worldremaker

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Re: "Stolen Evil" Interface
« Reply #24 on: May 10, 2015, 10:38:08 am »
OK, done it.
Wrong directory tree. Directory "interface" must be placed on "art" directory.

Thank you, Kirkor!

Jake

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Re: "Stolen Evil" Interface
« Reply #25 on: May 10, 2015, 10:57:36 am »
Fix all button missing unfortunately or is it On when you click on the number and the frame glowz green ?
« Last Edit: May 10, 2015, 10:59:46 am by Jake »
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Kirkor

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Re: "Stolen Evil" Interface
« Reply #26 on: May 10, 2015, 11:07:44 am »
Fix all button missing unfortunately or is it On when you click on the number and the frame glowz green ?

Yes, you have to click the number and when it glows, the "fix all" is on.

Huftgold

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Re: "Stolen Evil" Interface
« Reply #27 on: March 04, 2017, 10:33:27 pm »
Does this come in a version with no walls?

Mrs. Fixit

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Re: "Stolen Evil" Interface
« Reply #28 on: March 05, 2017, 12:34:42 pm »
You can use the bindings in FOnline2238.cfg to toggle walls and roof.

ToggleWall=(Key)
ToggleRoof=(Key)
« Last Edit: March 05, 2017, 12:36:45 pm by Mrs. Fixit »

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