Hey, let's just make everything impossible while we're at it. Good idea, right?
No that far, but there is actually a bad difficulty/loot balance. Ares is too easy for experienced players and loot shit, it's possible but hard alone, quite easy with two players (like tank+sniper). But when you have standard gear and no super build, you go there with 5 ppl to loot things you already have.
WH is fine, just decrease slags FA.
but it looks weird to have same NPCs in warehouse and V15, they looks fine for WH but not for V15
imo V15 should be easy dungeon for new players, there are dropping nice low tier items for them with some small chance to something good for more experienced players but those npc doesnt fit for v15 thats why i suggest to change them into something easier that will fit more for group of new players
Agree with that, v15 should be easyer, because loot is good only for beginners.
Reno should have a spawn timer in the day, like Redding and BH town control, with more loot (not better, just more). It would make players attack the place and keep positions while others attack for the same goal => Epic PVP battles after dinner, its good for digestion. Loots one item every 10 minutes for like 2/3 hours. No more bluesuits looting tons of high quality pvp stuff all night just to store them in tent and sell it to players farming money all day because they do not work IRL.