Oh wait, at level 18 I meant "Bonus rare of fire". The names were always similiar to me.
@up
That's grea to know. I was affraid that my build is garbage because I don't have the Living anatomy. Buuut in that case, I think it may do. It's like that :
Level 3: More critical
Level 6: Even more criticals
Level 9: Bonus ranged damage
Level 12: Lifegiver (bonus HP IS important for me)
Level 15: More Ranged Damage
Level 18: Bonus Rate of Fire
Level 21: Lifegiver+
Level 24: Bonus Ranged Damage+
This way I have 246HP and can burst two times per turn with +7 damage per bullet and 20% critical chance. I've already killed few players, so I think this build isn't that horrible, or is it? Guess I could make some fixes, but I kinda like it.