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Topic: "Epic" bursts.  (Read 6376 times)

BurstDeath

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Re: "Epic" bursts.
« Reply #15 on: February 26, 2014, 05:02:23 am »
So, since I don't want to start a new topic.
I just wondered, what would be the best perk choice to totally maximize the damage done by (Avenger) Minigun?
If I'm correct, it would be :
Level 3: More Critical (critical hits are always nice)
Level 6: Even More Criticals (like above)
Level 9: Bonus Ranged Damage (+2 per shot. Since you fire 40 rounds, it's ~80 bonus damage)
Level 12: Better Criticals (pretty obvious)
Level 15: Living Anatomy (+5 damage per shot, so I suppose that's how it works, yea?)
Level 18: Bonus Ranged Damage (allows you to burst 2 times per turn)
Level 21: More Ranged Damage (+3 dmg per shot)
Level 24: Bonus Ranged Damage+
You mean Bonus Rate of Fire(BROF).....

Charity

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Re: "Epic" bursts.
« Reply #16 on: February 26, 2014, 08:29:08 am »
Level 15: Living Anatomy (+5 damage per shot, so I suppose that's how it works, yea?)
Nope, unlike BRD, BRD+ and MRD, where its bonus damage per bullet, with Living anatomy its +5dmg per attack (aimed shot, single shot, burst)

MO-RON!

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Re: "Epic" bursts.
« Reply #17 on: February 26, 2014, 10:56:28 am »
Oh wait, at level 18 I meant "Bonus rare of fire". The names were always similiar to me.

@up

That's grea to know. I was affraid that my build is garbage because I don't have the Living anatomy. Buuut in that case, I think it may do. It's like that :
Level 3: More critical
Level 6: Even more criticals
Level 9: Bonus ranged damage
Level 12: Lifegiver (bonus HP IS important for me)
Level 15: More Ranged Damage
Level 18: Bonus Rate of Fire
Level 21: Lifegiver+
Level 24: Bonus Ranged Damage+

This way I have 246HP and can burst two times per turn with +7 damage per bullet and 20% critical chance. I've already killed few players, so I think this build isn't that horrible, or is it? Guess I could make some  fixes, but I kinda like it.
« Last Edit: February 26, 2014, 11:02:30 am by MO-RON! »

Furior

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Re: "Epic" bursts.
« Reply #18 on: February 26, 2014, 11:08:56 am »
You should make good dmg with that build, just make sure you are using AP ammo.

Max Payne

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Re: "Epic" bursts.
« Reply #19 on: February 26, 2014, 01:26:03 pm »
This build is good, but you have no damage resistance, so forgot fight like 1vs1 against tank i think.

Barneys

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Re: "Epic" bursts.
« Reply #20 on: February 26, 2014, 01:51:39 pm »
If you want to stand a chance against tank I think you should at least replace more criticals by adrenaline rush.

MO-RON!

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Re: "Epic" bursts.
« Reply #21 on: February 26, 2014, 01:55:57 pm »
Adrenaline Rush? I though it's not any good at all. The major effect occurs when you have less than 25% HP, and at that point pretty much anythin will kill you.

Barneys

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MO-RON!

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Re: "Epic" bursts.
« Reply #23 on: February 27, 2014, 03:55:25 pm »
Well yea, I knew what it does. It increases DR and DT to all kinds of damage, but it gives some serious bonus after you lose 50% of HP, and the biggest bonus when you have <25% of HP. Most players have about 250 HP at max level, so it's about 50-60HP.

Barneys

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Re: "Epic" bursts.
« Reply #24 on: February 27, 2014, 04:08:10 pm »
IMO still better than "better criticals" (you dont need crits with avenger)

MO-RON!

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Re: "Epic" bursts.
« Reply #25 on: February 27, 2014, 04:19:50 pm »
But Better Criticals is for level 12, and Adrenaline Rush is for level 3. At level 3 you can take More Critical. Maybe minigun doesn't necesarrily require Critical Hits, but it's better to score one than not, I suppose.

Barneys

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Re: "Epic" bursts.
« Reply #26 on: February 27, 2014, 04:46:12 pm »
You do what you want, it always depends how you want to play your char. Im not sure if you will do lots of damage vs a tank that has all the resistance perks.