if you have max crit then its 25/110% chance to cause a critical hit. and critical hits and quite nasty with gatling 1hex
Plasma nades are not good anywayz
Does armor crit res works this way? Not by decreasing your crit chance to 15/100?
than agan you throwing nades right? in lots of situation you can get into the range of the granade aoe and there adrenalin can help! it gives resist and DT for all type of damage!
than agan are you a tank or a glass cannon? KestreL has also a point by making crit build but than agan that is not tank! its just a glass cannon!
The way I got it, since Gatling and grenades don't need BRD and MRD all perks past 6th level should be same, giving much meat to both builds.
1. MC + EMC that will give 19% total crit( not gonna push Luck to 10)
2. AR + Toughnes( or mabe Heave Ho?
) without thinking about crits.
I don't think (1) gonna be glass cannon since 3 lifegivers and shit gonna do the thing. But does it worth investing in crits at all?