November 21, 2017, 11:10:58 pm
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Topic: Pure Evil Interface v14 by Doctor Eex  (Read 31094 times)

Programmer

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #90 on: February 19, 2017, 07:08:26 pm »
I use this version and it seems to be okay but I'm not sure if everything is fine. Blue rain is so much ugly with these mismatched elements, including colors and textures. Everything is green or yellow and this blue color, meh it doesn't fit.

Let's see what is fine:
  • all screens except online button in character's screen
  • fixboy's buttons
  • craft all button

What more could be done here?

Check put all, craft numbers, ammo counter, items filter in containers and traders.

It seems everything is included but what do you mean by ammo counter?

Made it black to fit the rest of the interface:



Download

(The fix all button are now the parentheses.)

It's the best interface but is it up-to-date? It looks much better than blue rain edition.
yes, it is perfectly up to date. just make sure u r not downloading the one from the OP.

I downloaded this one https://dl.dropboxusercontent.com/u/60501031/PureEvil.zip (black).

Programmer

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #91 on: September 05, 2017, 12:26:53 pm »
You should update download link because it is missing now.

Programmer

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #92 on: September 06, 2017, 07:39:30 pm »
« Last Edit: September 12, 2017, 11:32:32 am by Programmer »

triqua

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #93 on: September 07, 2017, 09:07:41 am »
tried bith interface (this one and the pure one). in both if them the hp counter is glitched and unreadable. any hints how to solve this?

i unzipped the zip content (art and fonts) to the data folder

Programmer

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #94 on: September 07, 2017, 12:59:47 pm »
Try putting interface into dir data and edit DataFiles.cfg:

Code: [Select]
include DataFilesReloaded.cfg
data\reloaded001.zip
data\reloaded002.zip
data\PureEvil.zip

You can also reload client few times - I got similar hp counter's glitch but it has gone after reseting client.

jobany

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #95 on: September 07, 2017, 01:26:41 pm »
ok for blind people once again
https://www.dropbox.com/s/yahpfphxbftp4mm/fonts.rar?dl=1

replace fonts folder with this
u gotta replace the .fofnt files only, the pngs are just extra but too lazy 2 reupload separatly

delete cache
« Last Edit: September 09, 2017, 04:27:28 pm by jobany »

triqua

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #96 on: September 07, 2017, 10:08:19 pm »
thx, working now :)

Perteks

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #97 on: September 08, 2017, 12:37:58 am »
What files I need to delete to have old type of cursor ?

jokeusa

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #98 on: September 09, 2017, 01:07:23 pm »
Aight, so far the interface is looking good but there's one issue that's been bugging me:



For some reason, I could never scroll down the description of items.
This means that if I find a weapon in a shop that has a long description AND has bonuses, I can't see what they are before purchasing.
Is there any solution to this?

Can you make the font there smaller so that it fits? Or perhaps one would need to increase the size of the TALK_x.png which holds this info?
Edit: increasing the image size of TALK_x.png doesn't change anything, it appears that the description display area cannot be changed via the image itself.
« Last Edit: September 09, 2017, 01:58:21 pm by jokeusa »
Reality is a momentary dream but a dream is a reality for an eternity.

Annabella

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #99 on: September 09, 2017, 03:31:25 pm »
That's because most of the interface spacing and space allocation is handled in faction.ini.

Most of these sorts of things are handled by X and Y offsets, and a matching constraint X and Y pair.

I have married and updated RAS Clear & Pure v13 (with v14) and when I was creating a new expanded chatbar, simply modifying extmssgbig.png does not satisfy these requirements. In order to obtain the proper X and Y positions on the screen to match with any modifications, I had to go into faction.ini and modify, for example, "IntAddMessWindow" to set the proper X and Y for the image, and then to place the chat inside it within proper dimensions, I used "IntMessLarge".

Of course, if this element is governed by a resolution case structure, ensure that these resolution changes are being applied underneath the proper section (i.e., 1920x1080 changes section). However, since I suspect that this is a global section (barter), I'd say just search for "BarterMain", "BarterCont", and "BarterOffer". In my section, this image is governed by "barter.png". Try poking around in there.

« Last Edit: September 09, 2017, 03:35:12 pm by Annabella »

jokeusa

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #100 on: September 09, 2017, 04:10:22 pm »
Ohhh, I was looking for a global settings file like that but for some reason I missed faction.ini (weird name for GUI settings).
I was able to find the part that refers to the file used for the description, it was under Talk though, probably because it's also used for the chat window:
DlgMainPic=talk_x.png
DlgMain=0 0 620 490 << I have no idea what this does, it seems to control the standard dialog's controls or something? I can't enter barter via the button anymore after changing these values.
DlgText=217 5 417 263 << this line controls the boundaries of the problematic text area
DlgScrUpPicDn=talk_scr_up_x.png
DlgScrUp=502 19 513 30
DlgScrDnPicDn=talk_scr_dn_x.png
DlgScrDn=502 96 513 107
DlgAnswPic=talk_answ_x.png
DlgAnsw=0 0 640 520
DlgAnswText=217 209 417 433
DlgMoney=264 456 364 473
DlgBarterPicDn=pipboy-cancel_x.png
DlgBarter=326 428 419 468
DlgBarterText=0 0 0 0
DlgNextAnswX=0
DlgNextAnswY=4
DlgAvatar=0 0 0 0
DlgTimer=402 87 417 99
DlgSayPicDn=say button _x.png
DlgSay=214 428 306 468
DlgSayText=0 0 0 0

The question is, which one of these controls the position of the "talk_x.png" image.
« Last Edit: September 09, 2017, 04:15:32 pm by jokeusa »
Reality is a momentary dream but a dream is a reality for an eternity.

Annabella

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #101 on: September 09, 2017, 04:13:19 pm »
Remember, I use a modified RAS interface for a base. Of course these might be different. :P

As far as that, it's up to you to start playing around. I would help you if I had time. :(

jobany

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #102 on: September 09, 2017, 04:27:14 pm »
ok for blind people once again
https://www.dropbox.com/s/yahpfphxbftp4mm/fonts.rar?dl=1

replace fonts folder with this
u gotta replace the .fofnt files only, the pngs are just extra but too lazy 2 reupload separatly

delete cache
p.s it should work with any interface if you only replace the .fofnt files only

btw i can scroll the description. r u sure u cannot?
« Last Edit: September 09, 2017, 04:32:48 pm by jobany »

jokeusa

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #103 on: September 09, 2017, 04:28:37 pm »
Well, it seems that I have a temporary solution:
DlgText=217 -20 417 263

It looks terrible though and it also affects the position of the dialog itself, not only description of the Barter window:


Anyone got any ideas how to move the background of the description/dialog (which, as mentioned, is a separate image: talk_x.png )?

Reality is a momentary dream but a dream is a reality for an eternity.

santalarelo

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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #104 on: September 15, 2017, 12:57:54 pm »
This is really great interface but I don't like these menu icons:



I tried to find a way to replace them with the original ones, but I failed.
I really appreciate any advice how to do that, Please.