April 26, 2024, 11:42:52 am
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Topic: Normal armour  (Read 1342 times)

OskaRus

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Normal armour
« on: December 09, 2013, 10:06:02 pm »
I was thinking a bit about armors we have combat armur good against all damage types and tesla armour great against laser/plasma but totally sucking against normal/explode. Why not add another armour which would be grat against normal/explode and totally sucking against plasma/laser. I think it would add a lot of fun elements and surprising situations in pvp and more tactical considerations.

like we have burster in reno lets take anti normal armour and pwn him. oh now there is plasmer. change to teslas. shit now they are both here. we should stick to CAs...

Sperber

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Re: Normal armour
« Reply #1 on: December 09, 2013, 10:18:12 pm »
Yeah, more armor would be great,
but it would also be a lot of work if you want unique animations.

I could imagine the environmental suit from Fallout Tactics though.

Or maybe even something using the FT raider armor animations.

shemsu

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Re: Normal armour
« Reply #2 on: December 09, 2013, 11:48:59 pm »
The environmental suit was awesome, I liked it more that the PA.
But it does seem like an awful lot of work. Maybe boost the metal armor a little?
They could have a modifier against kd from explosions, since they are bulky?
deal with it.

OskaRus

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Re: Normal armour
« Reply #3 on: December 10, 2013, 10:06:55 am »
I thought that animation might look like metal armour to cause more confusion. "Is he in tesla or anti-normal or just noob in metal mk1?"

Sperber

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Re: Normal armour
« Reply #4 on: December 10, 2013, 10:21:54 am »
I thought that animation might look like metal armour to cause more confusion. "Is he in tesla or anti-normal or just noob in metal mk1?"
With awareness there's not really a chance for that to happen.

jacky

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Re: Normal armour
« Reply #5 on: December 10, 2013, 10:36:48 am »
ncr ca - good vs nromal
ea - good vs ew