March 28, 2024, 10:47:09 pm
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Topic: A mapping contest  (Read 28017 times)

Knife_cz

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Re: A mapping contest
« Reply #30 on: January 01, 2014, 10:02:41 pm »
Before



After

That's Desert Europe right? I liked the server, and the maps were pretty nice too.

Urukhai

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Re: A mapping contest
« Reply #31 on: January 01, 2014, 10:34:59 pm »
Before



After

That's Desert Europe right? I liked the server, and the maps were pretty nice too.

Yep, I just started extending maps, fixing bugs and adding more scrappy stuff here and there so it can look a bit more realistic. For a post-apocalyptic Moscow it was way too clean and a broken Kremlin is not enough, imho.


Kirkor

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Re: A mapping contest
« Reply #32 on: January 02, 2014, 12:44:30 pm »
Oh, for a moment I thought you made this for Reloaded :(

Urukhai

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Re: A mapping contest
« Reply #33 on: January 02, 2014, 03:04:03 pm »
heh I don't know if there is any need to map for Reloaded. If Kilgore needs something, I can map a new one or rework some old stuff.

Kilgore

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Re: A mapping contest
« Reply #34 on: January 02, 2014, 09:42:19 pm »
Sure.
Reloaded lacks a hi-tech faction base like those from TLA. You could do something like that.
Or some small/medium dungeon-like map (actually, would need more than just one map), but it needs to be designed well.

Maybe some maps for encounters?

Ed Wood

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Re: A mapping contest
« Reply #35 on: January 02, 2014, 09:51:48 pm »
i think what is lacks here is map ideas! here is some!

Abandoned airfield...

Kirkor

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Re: A mapping contest
« Reply #36 on: January 02, 2014, 10:23:17 pm »
ok I just tried to run this stupid mapper again.
It actualy worked... kinda...

I can't see a mouse cursor and the window is minimised, so I can't see everything I should...
Also it is crying about getting master and critter DAT. When I put those files it crashes my computer... But it works without them anyway, so I have no fcking idea WTF it's all about...
Help?


And Kilgore's link to his guide doesn't work either.
It is most user-unfriendly program I have ever seen...

Alvarez

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Re: A mapping contest
« Reply #37 on: January 02, 2014, 10:33:03 pm »
Try doing what Duke did in this thread. He described it step by step.
http://forum.fonline2.com/index.php?topic=2423.msg24273#msg24273

Also, a question: what should be changed, if i want to make the wall tiles passable? Aren't they treated as solid by default?
« Last Edit: January 02, 2014, 10:40:53 pm by Alvarez »

Urukhai

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Re: A mapping contest
« Reply #38 on: January 03, 2014, 10:57:50 am »
Try Ctrl+B and then remove walls, you will see red dots on the floor, may be then try to delete some of these dots. Or, place your walls as a dead angle, and may be then, you will be able to run through.

Kilgore

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Re: A mapping contest
« Reply #39 on: January 03, 2014, 10:08:35 pm »
And Kilgore's link to his guide doesn't work either.
Seems like the website is down and cubik is missing so I can do nothing about that. He was the one that managed it.

mackee

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Re: A mapping contest
« Reply #40 on: January 05, 2014, 06:43:49 pm »



Do you want this shit to be added to hinkley? ;]

Jugulator

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Re: A mapping contest
« Reply #41 on: January 05, 2014, 08:13:42 pm »
I successfully launched mapper thanks to Wipe help. I hope I'm gonna edit some !
« Last Edit: January 05, 2014, 08:33:10 pm by Jugulator »

Black Rainbow

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Re: A mapping contest
« Reply #42 on: January 06, 2014, 07:04:51 am »

Do you want this shit to be added to hinkley? ;]

I like this map a lot.

Ed Wood

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Re: A mapping contest
« Reply #43 on: January 06, 2014, 10:17:33 am »
make sure that the trees block vision! other than that it would be totaly useless...

Jugulator

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Re: A mapping contest
« Reply #44 on: January 06, 2014, 04:26:30 pm »
Here's my first "map". Feedback and suggestions are welcomed.
One thing I don't understand, is how to edit roof. It seems there is a shortcut to do this, because sometimes I edit roof don't know why.