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Topic: Changelog 17/11/2013  (Read 12635 times)

jacky

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Re: Changelog 17/11/2013
« Reply #30 on: December 09, 2013, 10:11:45 am »
thank you for you full feedback :)

but please buff my EA- +2DT normal :):):):):)

new weapons - laser "lsw" or plasma "lsw".

Wind_Drift

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Re: Changelog 17/11/2013
« Reply #31 on: December 09, 2013, 06:22:25 pm »
I've never used VTDB myself.

Do lots of people actually use it, or even know about it?

Not complaining, just curious.

mackee

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Re: Changelog 17/11/2013
« Reply #32 on: December 09, 2013, 07:45:23 pm »
My signature i part of VTDB :P

Gimper

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Re: Changelog 10/12/2013
« Reply #33 on: December 09, 2013, 11:29:22 pm »
Need a new update already :(

Strike

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Re: Changelog 10/12/2013
« Reply #34 on: December 10, 2013, 06:00:57 am »
Need a new update already :(
It won't come faster by some whine :'(

sogabe

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Re: Changelog 17/11/2013
« Reply #35 on: December 10, 2013, 07:10:35 am »
update isn't necessarily needed..that's asking for too much, but hey we sure do need the electronic parts fixed ><

Strike

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Re: Changelog 17/11/2013
« Reply #36 on: December 10, 2013, 07:12:08 am »
update isn't necessarily needed..that's asking for too much, but hey we sure do need the electronic parts fixed ><
Kilgore said that there will be small update with necessary fixes like eletronic parts respawn.. so I think it is needed.

For while it is good to selling some electronic parts :P

sogabe

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Re: Changelog 17/11/2013
« Reply #37 on: December 10, 2013, 07:43:48 am »
well to me "update" sounds more like adding game contents and making changes..not including bug fixes, but hey an update would always be nice +)

Strike

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Re: Changelog 17/11/2013
« Reply #38 on: December 12, 2013, 09:38:51 pm »
Isn't there any more info about updates we are waiting for?

Earlier it was told that dungeons are still WIP, maybe just some boost for rare armors and electronic parts fix?
You could tell us more ;)

Edit: And yeah there is still lot to fix
http://forum.fonline-reloaded.net/index.php?board=7.0
« Last Edit: December 12, 2013, 09:45:44 pm by Strike »

drot

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Re: Changelog 17/11/2013
« Reply #39 on: December 12, 2013, 09:46:28 pm »
Just stick an electronic parts seller somewhere, people don't know what to spend caps on anyway.
#rawhide on ForestNet

Strike

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Re: Changelog 17/11/2013
« Reply #40 on: December 12, 2013, 09:49:36 pm »
Just stick an electronic parts seller somewhere, people don't know what to spend caps on anyway.
That is what I am doing right now! :D

Maybe better luck with updates on the next year, I know that christmas is very busy time for people.

Edit: I don't spam, I want to know what is going on.

« Last Edit: December 13, 2013, 12:11:24 pm by Strike »

Kilgore

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Re: Changelog 17/11/2013
« Reply #41 on: December 13, 2013, 12:07:19 pm »
Strike I don't want to sound like an asshole but you're kinda spamming here.

I've posted info about my plans and update.
Also, imagine that I know where "Bugs" subforum is.

Update is done when it's done, I'm sure you know it.

Jake

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Re: Changelog 17/11/2013
« Reply #42 on: December 13, 2013, 12:20:42 pm »
Kilgore: Talchem California HQ location/map is usefull at this moment or its only closed/abandoned test site ?
My characters in game: Mikoto


Kilgore

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Re: Changelog 17/11/2013
« Reply #43 on: December 13, 2013, 12:22:56 pm »
It's just a placeholder for a future dungeon.