Changelog 17/11/2013- Added a new vehicle - Chryslus Motors Corvega - 3d model made and rendered by Prowokator. Available at Gas Station for mere 200.000 caps,
- Grenade Launcher, Grenade Pistol and 40mm Grenade added to Fixboy (requires SG(1) and SG(2) profession) and Small Guns traders,
- Decreased time of Caravan leaders waiting in town,
- Caravan should take players even with combat timer on,
- Profit from bank interest limited to 5.000 bottle caps every time it is calculated,
- Guards in encounters will not shoot players that are too close, but they will push them away instead,
- Added fiber plants in Hub,
- Lit flares are stackable now,
- Hunting Rifles use .223 ammo now,
- .22 ammo removed,
- Companions can be told to use Bridgekeeper's Robes,
- Removed additional replication timer after Dynamite/C4 explode inside inventory,
- Added new faction names.
- Fixed a bug which caused all Locks to be used when installing it on a car,
- Fixed a bug where making a construction site would remove Vertibird,
- Dialogue and map fixes.
Run Updater to obtain new graphics (refreshed reloaded001.zip file).If you don't have updater yet, use this one (put this inside your client directory):
http://www.fonline-reloaded.net/files/Updater.exeUpdater server: play.fonline-reloaded.net
Port: 4040
My comment on these changes:
Adding stuff - for more variety, as always.
Some improvements of caravans, more coming.
Profit from interest limited for those who have more than 1M on their accounts. I know it doesn't solve the problem completely, but maybe it's a step forward.
Guards not shooting everyone standing next to them should fix problems with spawning in encounters.
Additional replication timer for bombers/victims only encouraged usage of more alts and caused more trolling so it wasn't needed.
My to-do list is larger but some things took more time than expected. There are many changes coming soon.. mostly new stuff and possibilities.