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Topic: New types of children.  (Read 3254 times)

Luba Luft

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New types of children.
« on: September 28, 2017, 11:08:14 am »
I had a thought that would likely make world encounters a little more interesting.
Unique children.
A few concepts that I have had:
-Raider children mixed in with large groups of raiders. (hostile)
-A group of feral cannibal children. (hostile)
-A feral child taken in by wild dogs. (hostile)
-Children's crusade, a group of kids off on some cause. (dialogue, then maybe turn hostile)
-An angry boy who throws rocks and yells at player. (hostile)

Pros:
-It would create moral conflict for positive karma players.

Cons:
-Players will have to exercise care when bursting groups of raiders.

I figured there could be a modest or low chance of encountering such things, as people will likely complain should they acquire the child killer perk through carelessness. I think it would add flavor to encounters.
It may be a terrible idea, who knows.
Regardless, Thanks for giving us a platform to suggest terrible ideas.
« Last Edit: September 29, 2017, 02:50:09 am by Luba Luft »

Mrs. Fixit

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Re: New types of children.
« Reply #1 on: September 28, 2017, 06:55:36 pm »
You cant get the Lightstep Perk with the Childkiller Perk.

Luba Luft

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Re: New types of children.
« Reply #2 on: September 28, 2017, 07:59:34 pm »
Quote
You cant get the Lightstep Perk with the Childkiller Perk.

You can pay that guy at the cathedral to remove child killer and gravedigger.
Besides, if you don't want the perk, run from the murderous children or knock them out.
At least until you have light step that is...

Awgy

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Re: New types of children.
« Reply #3 on: September 28, 2017, 08:36:49 pm »
I have a question...

WTF IS WRONG WITH YOU?

"You know what this game need, some kids to slaughter coz why not"

Lel

Seki

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Re: New types of children.
« Reply #4 on: September 28, 2017, 09:23:10 pm »
"You know what this game need, some kids to slaughter coz why not"
actually there is a repeatable quest where you can kill groups of childrens over and over  ;D

Beer

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Re: New types of children.
« Reply #5 on: September 28, 2017, 10:57:11 pm »
Good idea. Also maybe add children followers so you can have your own child soldiers! I would legit make a 10 cha build for that lol

killer1986chris

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Re: New types of children.
« Reply #6 on: September 29, 2017, 02:35:06 am »
I have a question...

WTF IS WRONG WITH YOU?

"You know what this game need, some kids to slaughter coz why not"

Lel

I guess you won't like that whenever I did have slaves they were always kids?...  On an unrelated note, what happens in my base stays in my base...

Mrs. Fixit

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Re: New types of children.
« Reply #7 on: September 29, 2017, 03:48:06 am »
You can pay that guy at the cathedral to remove child killer and gravedigger.
Besides, if you don't want the perk, run from the murderous children or knock them out.
At least until you have light step that is...

No, it only reset your Reputation.

Luba Luft

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Re: New types of children.
« Reply #8 on: September 29, 2017, 04:59:30 am »
Quote
No, it only reset your Reputation.

I just put your statement to the test.
After killing a bunch of children and some grave robbing, I went to the Cathedral then paid that priest 5000 caps.
The results were as follows:
-Gravedigger and child killer perks removed.
-Reputation reset to 0.
-Karma unchanged.

Wichura

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Re: New types of children.
« Reply #9 on: September 29, 2017, 05:35:16 am »
I guess you won't like that whenever I did have slaves they were always kids?...
Last session I used to play my slavemaster with some lore.