Hm, just dropped by to visit server and to see if players love the changes (no loot, in particular) and since September 2017 playerbase dropped by 70% of what Season 2 used to have. That was BAD change. Yes, I said that before multiple times, even when S2 prima aprillis fun was made for No Loot and yet most people bitched at me, arguing that no Loot is a must. No, my friends:
I will repear shortly. I started play F1 and F2 in 1996 and I loved those games. As a teenager (I was 16yo that time) i dreamed to have it multiplayer (well, there was no internet in Poland, but young boy can dream of his own party in the wastelands). So, when i found FOnline I was more then happy. Game was HARSH for newbies, many things worked different then in original games (F1 and F2), but the thrill of being pray or a hunter made it worth of play. In season 2 I had lots of fun with my friends from Peacekeepers, and I wanted to see some changes in upcoming Season 3. Well, PVE changes were great and PVE change of Hexing was even good too, but No loot killed this game for me - I see no point for playing multiplayer game that feels like singleplayer, where interaction between players is based only on some trading (if there is) or dumb shooting.
And if there are some players who LiKe this change, well maybe that 35 average/day shows how good that change was.