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Topic: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle  (Read 5393 times)

Kaso

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Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« on: September 06, 2017, 01:08:17 pm »
I took the "Fast Shot" trait, so my rifle attacks cost only 3 AP.
But when I took the Bonus Rate of Attack Perk, it should have been reduced to just 2AP. But it still takes 3AP.

It works fine with some other guns i tried.

swinglinered

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #1 on: September 06, 2017, 01:41:43 pm »
IIRC there was a session in 2238 where Fast Shot only worked if there was an aimed shot option on the weapon.

Maybe something like that is at work here.

Perteks

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #2 on: September 06, 2017, 01:45:56 pm »
min for single 2hd is 3 for 1hd is 2ap

Mad Matt

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #3 on: September 06, 2017, 01:47:09 pm »
min for single 2hd is 3 for 1hd is 2ap

Finally no more abusing spammers in TB.
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Kaso

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #4 on: September 06, 2017, 02:14:27 pm »
So i wasted a perk? :(

Mad Matt

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #5 on: September 06, 2017, 02:18:02 pm »
You can shoot from pistols for 2AP, not 3.
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That Man

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #6 on: September 10, 2017, 12:49:12 am »
Burst attacks are unaffected as well. May I have a moment of silence for a perk nerfed to oblivion?
"A psychiatrist can only be truly wrong if they diagnose anyone to be free of all disorders." /Jozsef Nepp-Jozsef Romhanyi: Next, please!/

"You can diagnose any illness you want, because the patient is guaranteed to get it from somewhere eventually." /Jozsef Nepp-Jozsef Romhanyi: Next, please!/

jokeusa

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #7 on: September 10, 2017, 04:37:45 am »
Burst attacks are unaffected as well. May I have a moment of silence for a perk nerfed to oblivion?
Wait, BRoF has been changed not to affect burst? Or do you have the trait in mind?
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That Man

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #8 on: September 10, 2017, 09:07:34 am »
I meant the perk, and let me clarify: it SEEMS to not affect bursts. I've been using combat shotguns for a long time, and I'm pretty sure their burst cost 5 APs BEFORE I took BRoF (or BRoA, whatever. At least it looks funny) and it costs that much now. Could someone please verify?

Either way, not being able to make single shots at 2 APs with 2 handed guns (that is to say, the majority of the really effective weapons) is still a huge blow. Not to mention other senselessly slaughtered perks.
« Last Edit: September 10, 2017, 09:20:16 am by That Man »
"A psychiatrist can only be truly wrong if they diagnose anyone to be free of all disorders." /Jozsef Nepp-Jozsef Romhanyi: Next, please!/

"You can diagnose any illness you want, because the patient is guaranteed to get it from somewhere eventually." /Jozsef Nepp-Jozsef Romhanyi: Next, please!/

Mad Matt

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #9 on: September 10, 2017, 10:53:04 am »
LOL, their AP use was 6 without perk. Check on Wiki:

https://www.fonline-reloaded.net/wiki/index.php?title=Combat_Shotgun
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Mad Matt

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #10 on: September 10, 2017, 10:54:56 am »
LOL, their AP use was 6 without perk. Check on Wiki:

https://www.fonline-reloaded.net/wiki/index.php?title=Combat_Shotgun

It's not nerfing without a cause. No more spammers shooting 7/8 times in one turn, or even more idiot spamming for 1AP when -1ap weaps were in use.
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That Man

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #11 on: September 10, 2017, 12:21:59 pm »
LOL, their AP use was 6 without perk. Check on Wiki:

https://www.fonline-reloaded.net/wiki/index.php?title=Combat_Shotgun

I don't trust the wiki anymore, I meant someone checking it in-game.

LOL, their AP use was 6 without perk. Check on Wiki:

https://www.fonline-reloaded.net/wiki/index.php?title=Combat_Shotgun

It's not nerfing without a cause. No more spammers shooting 7/8 times in one turn, or even more idiot spamming for 1AP when -1ap weaps were in use.

So what's the problem with someone attacking 8+ times a turn? It's a viable survival strategy. An avenger minigun shoots one bullet for 0.15 action points, and I don't see it nerfed.
« Last Edit: September 10, 2017, 12:29:06 pm by That Man »
"A psychiatrist can only be truly wrong if they diagnose anyone to be free of all disorders." /Jozsef Nepp-Jozsef Romhanyi: Next, please!/

"You can diagnose any illness you want, because the patient is guaranteed to get it from somewhere eventually." /Jozsef Nepp-Jozsef Romhanyi: Next, please!/

jokeusa

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #12 on: September 10, 2017, 01:44:22 pm »
It's a viable survival strategy.
No, it is not.

An avenger minigun shoots one bullet for 0.15 action points, and I don't see it nerfed.
That's cause you aren't looking - there were heavy nerfs that affected Avenger.
Reality is a momentary dream but a dream is a reality for an eternity.

That Man

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #13 on: September 10, 2017, 02:05:12 pm »
It's a viable survival strategy.
No, it is not.

And why not? Gets other things killed while the user survives. Seems like a pretty good strategy. Would you care to elaborate?
"A psychiatrist can only be truly wrong if they diagnose anyone to be free of all disorders." /Jozsef Nepp-Jozsef Romhanyi: Next, please!/

"You can diagnose any illness you want, because the patient is guaranteed to get it from somewhere eventually." /Jozsef Nepp-Jozsef Romhanyi: Next, please!/

Mad Matt

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Re: Bonus Rate of Attack Perk and Combat Shotgun & Assault Rifle
« Reply #14 on: September 10, 2017, 10:46:00 pm »
Maybe cause 15/16 AP char with 1AP shot was a damn overkill? Somtheing that was heavily broken in TB?


About combat shotgun, you said last session it was less AP, check wiki, it says it was edited last time year ago...so in 2nd season it was 6AP per burst
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