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Topic: Sniper Build  (Read 13746 times)

Wichura

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Re: Sniper Build
« Reply #15 on: September 24, 2017, 08:58:44 am »
I already did, screenshot was taken before.

Where is Sharpshooter perk? It ads +2 perception to visibility range, +8% chance to hit and -50% of enemy armor's anticrit chance (for exemple armor has -10% crit chance, with sharpshooter it has -5% crit chance) MUST have for snipers and crit builds
Yeah, this could be good improvement.

jokeusa

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Re: Sniper Build
« Reply #16 on: September 24, 2017, 02:37:30 pm »
Where is Sharpshooter perk? It ads +2 perception to visibility range, +8% chance to hit and -50% of enemy armor's anticrit chance (for exemple armor has -10% crit chance, with sharpshooter it has -5% crit chance) MUST have for snipers and crit builds
Yeah, this could be good improvement.
Are you srs?  :o
On a fast shot build? With 6 PE? Sharpshooter? What about barter?
Reality is a momentary dream but a dream is a reality for an eternity.

Mad Matt

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Re: Sniper Build
« Reply #17 on: September 24, 2017, 03:53:54 pm »
He said snipers and crit builds, not his build...at least I get it that way.
I have 8PE and Sharpshooter and it works perfectly tbh.
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Seki

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Re: Sniper Build
« Reply #18 on: September 24, 2017, 04:56:58 pm »
thats a good point but you dont need move FoV, considering its pistol build you could go 4 pe, 10 ag and sharpshooter instead of 6 pe, 8+2 ag and gain ag and you would have same fov, ap and extra crit mod reduction from sharpshooter on top of it
sharpshooter > gain X

Wichura

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Re: Sniper Build
« Reply #19 on: September 24, 2017, 05:28:03 pm »
Damn, I can't afford another reroll now, no time nor caps for that.

What about barter?
Barter could be a passive skill like Scavenging. More shit you sell to vendors -> Barter increases, capped at whatever. FOnline2 has it designed this way.
« Last Edit: September 24, 2017, 05:42:13 pm by Wichura »

b0wcaster

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Re: Sniper Build
« Reply #20 on: September 25, 2017, 07:17:11 am »
i wanna point out that the Sharpshooters -50% armor only works with AIMED shots, doesnt do a fastshot build any good except for the FoV and hit chance.

Wichura

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Re: Sniper Build
« Reply #21 on: September 25, 2017, 08:08:38 am »
So is it worth to reroll a character to get 8% hit chance more or just raise a gun skill?

Mad Matt

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Re: Sniper Build
« Reply #22 on: September 26, 2017, 12:03:16 pm »
Dear Wichura, I think it depends on your play-style.If you fight in close-mid range forget it, especially if you burst.
When you play on long distances with sniper rifles etc you should take it cause with AC bonues sometimes even 300% could be not enough to shoot someone right between the eyes ;)
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b0wcaster

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Re: Sniper Build
« Reply #23 on: September 26, 2017, 08:33:47 pm »
ok, so i've tested this build... its really soft, but it does the damage

S1
P9
E6
C1
I3
A10
L10

use bloody mess and Kamikaze

Drug use for real-time is Buffout, Nuka cola, cigs.

Perks are
More crit
Even more crit
action boy x2
better crit
Sharpshooter
Bonus Rate of Attack
Life giver


You dont have alot of hitpoint (167) but the damage you do with eye shots is good enough to drop tanks with a 90% hit chance to eyes at max range without drugs...

Mad Matt

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Re: Sniper Build
« Reply #24 on: September 26, 2017, 09:32:32 pm »
Kamikaze wouldnt be better on some  burster or smth like that? You're trading valuable 10% of DR from every dmg type for a small buff of 10% more dmg :/
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jokeusa

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Re: Sniper Build
« Reply #25 on: September 26, 2017, 09:33:01 pm »
ok, so i've tested this build... its really soft, but it does the damage

S1
P9
E6
C1
I3
A10
L10

use bloody mess and Kamikaze

Drug use for real-time is Buffout, Nuka cola, cigs.

Perks are
More crit
Even more crit
action boy x2
better crit
Sharpshooter
Bonus Rate of Attack
Life giver


You dont have alot of hitpoint (167) but the damage you do with eye shots is good enough to drop tanks with a 90% hit chance to eyes at max range without drugs...
One burst, puff.

But hey, snipers are viable, amrite?  ::)
Reality is a momentary dream but a dream is a reality for an eternity.

sam6321

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Re: Sniper Build
« Reply #26 on: September 27, 2017, 01:41:07 am »
Here's one possibility I've been using.
It doesn't quite hit max range with psycho (don't use if you want max range), but it does have a little extra health, and resists from even tougher.

The only issue is to be fully optimised, allowing two eye shots from max AP, you either need Jet, or a +ap sniper and a +ap set of CA.
To increase hit chance, it also can use +agility CA and then take Buffout.

It's certainly shitty to need so much statted crap to fully optimise a build, but it still works moderately well without it. Uses a .223 pistol fine  ::)

Note: Bloody Mess is optional if you don't want to die at 0 hp, so is loner. Basically pick whatever traits you want, there aren't really any that benefit snipers anyway.
« Last Edit: September 27, 2017, 02:09:01 am by sam6321 »

Gnk

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Re: Sniper Build
« Reply #27 on: September 27, 2017, 10:28:16 am »
ok, so i've tested this build... its really soft, but it does the damage

S1
P9
E6
C1
I3
A10
L10

use bloody mess and Kamikaze

Drug use for real-time is Buffout, Nuka cola, cigs.

Perks are
More crit
Even more crit
action boy x2
better crit
Sharpshooter
Bonus Rate of Attack
Life giver


You dont have alot of hitpoint (167) but the damage you do with eye shots is good enough to drop tanks with a 90% hit chance to eyes at max range without drugs...
One burst, puff.

But hey, snipers are viable, amrite?  ::)
If you play a sniper correctly you dont get close enough to be bursted so its pretty irrelevant. Snipers in back tanks in front with one tank behind to protect from backstabbing sneaks.

Mad Matt

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Re: Sniper Build
« Reply #28 on: September 27, 2017, 11:24:57 am »
There is no many maps when you can use full 50 hex range all the time, and you're not always able to say from which direct they will hit this time. So one burst is meh :/
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jokeusa

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Re: Sniper Build
« Reply #29 on: September 27, 2017, 06:02:02 pm »
If you play a sniper correctly you dont get close enough to be bursted so its pretty irrelevant. Snipers in back tanks in front with one tank behind to protect from backstabbing sneaks.
And history has proven you wrong, way too many "hit and run" sneak bursters roaming around.
Reality is a momentary dream but a dream is a reality for an eternity.