March 28, 2024, 11:52:28 am
Username:

Password:

Topic: RENO GUARDS  (Read 2944 times)

playb0y

  • Posts: 160
  • Sniper.Elite
    • View Profile
RENO GUARDS
« on: March 23, 2017, 09:21:57 pm »
DELETE THIS STUPID NPCS FROM RENO. IMMORTAL C*NTS.  PvP in reno is f***d right now. GG
The Hawks

Urukhai

  • Posts: 254
    • View Profile
Re: RENO GUARDS
« Reply #1 on: March 23, 2017, 09:59:44 pm »
It was suggested many times but no one cares :/

S.T.A.L.K.E.R

  • Posts: 946
  • S.🅱.A.W.N.E.A.S.T
    • View Profile
Re: RENO GUARDS
« Reply #2 on: March 23, 2017, 10:07:13 pm »
Wait, do you mean the slags near locker?

Lucky man

  • Posts: 186
  • Twój stary rowerzysta, grochówka w bidonie
    • View Profile
Re: RENO GUARDS
« Reply #3 on: March 23, 2017, 10:46:44 pm »
Wait, do you mean the slags near locker?
Yas he meant that.

KompreSor

  • Posts: 266
  • Cześć Przyjacwelu
    • View Profile
Re: RENO GUARDS
« Reply #4 on: March 24, 2017, 10:06:13 pm »
better would be make them no agro until they get attack

playb0y

  • Posts: 160
  • Sniper.Elite
    • View Profile
Re: RENO GUARDS
« Reply #5 on: March 25, 2017, 01:24:20 am »
better would be make them no agro until they get attack

yes
The Hawks

S.T.A.L.K.E.R

  • Posts: 946
  • S.🅱.A.W.N.E.A.S.T
    • View Profile
Re: RENO GUARDS
« Reply #6 on: March 25, 2017, 08:19:44 am »
They should be moved to east side  8)

Leo

  • Supporter
  • Posts: 156
    • View Profile
Re: RENO GUARDS
« Reply #7 on: March 29, 2017, 01:25:35 pm »

Meo.

  • Posts: 7
  • Leo's Sister
    • View Profile
Re: RENO GUARDS
« Reply #8 on: March 29, 2017, 01:52:40 pm »
Why everyone cri over slugs? They are perfect placement and they can change an entire outcome of a battle. They are a very tactical feature in Reno PvP. Stup cri and learn to kill 3 npc...
New Reno Hooker's Union - Looking for decent PvP players. If you can beat me one on one, you can join.

POWERPUFF

  • Supporter
  • Posts: 178
    • View Profile
Re: RENO GUARDS
« Reply #9 on: March 29, 2017, 03:35:02 pm »
Why everyone cri over slugs? They are perfect placement and they can change an entire outcome of a battle. They are a very tactical feature in Reno PvP. Stup cri and learn to kill 3 npc...

I mean, yes, I agree.

They are guarding the treasure and are ordered to kill anybody who breaks the safe zone - makes sense.

Get over it or start pvpin' at Gas Station.
The Almighty Gaylords


KompreSor

  • Posts: 266
  • Cześć Przyjacwelu
    • View Profile
Re: RENO GUARDS
« Reply #10 on: March 29, 2017, 04:02:10 pm »

Ok when we situation when Team A fight with Team B, from positions on screen, to fight without agro npc they have to move to tight spot on chruch corner, and if they do that, is chance to be pushed to agro zone by nade/rocket luncher.
of course they can try kill npcs, but reno is mostly small team vs small team so if team A start killing mobs, team b will use that and push them before slags will die. Also slags blocking a north sewer entrance. i know that npc is easy to kill but it take time/ap/hp and decide to kill slags can effect to lose the fight, also planting c4 is difficult.

playb0y

  • Posts: 160
  • Sniper.Elite
    • View Profile
Re: RENO GUARDS
« Reply #11 on: March 29, 2017, 09:36:56 pm »
Why everyone cri over slugs? They are perfect placement and they can change an entire outcome of a battle. They are a very tactical feature in Reno PvP. Stup cri and learn to kill 3 npc...

TACTICALLLLLL  :facepalm

Trolo
The Hawks

Veki

  • Posts: 53
  • Hakuna matata
    • View Profile
Re: RENO GUARDS
« Reply #12 on: April 10, 2017, 04:55:10 pm »
Only change maybe for slugs in New Reno it is maybe they give you some XP after you kill them?