Why do you think I should take other skill than doctor? Let's think about:
- repair and science has 125% limit, can use books and very low cap
- lockpick has 150% limit, can't use books but it's easy to max
- outdoorsman has 175% limit, can use books, 150% for explorer support perk
- doctor has 200% limit, can't use books, less cooldown
I consider "leveling build" (
but don't know exactly when I will reroll) which means I will have very
high level. In addition character will have great intelligence which means a lot of skills points per lvl. Taking skills which have low limit (compared to others skills which have 200% or 300% limit) means I will waste lot of skills points in late game. I don't worry about early low levels and caps for books. I think 300% weapon skill, 200% first aid, 200% doctor are core skills.
@POWERPUFF
I will have these support perks but I didn't mention them because they're obvious
![Smiley :)](https://forum.fonline-reloaded.net/Smileys/default/smiley.gif)
@Awgy
Do you play with 1 PE character? Is it easy, hard?
If someone wants to add his/her opinion or idead feel free to do it, especially what is difference between 1 or 2 or 6 luck.