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Topic: Changelog 30/09/2013  (Read 14304 times)

Kilgore

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Changelog 30/09/2013
« on: September 30, 2013, 07:06:59 pm »
Changelog 30/09/2013
- Fixed a bug with Hinkley spawn on barrels map (by cirn0, thanks),
- Decreased price of Extended Capacitor Battery,
- NERFED damage of Minigun and Avenger Minigun from 13-16 to 12-15,
- Increased .223 Pistol dmg from 25-35 to 30-40,
- Added new faction names requested by players.

Btw there is a bigger update coming:
- full rework of Ares (and finally implants being available),
- improvements for Barter Ground (safe parking lot + FLC),
- changing Barrels at Hinkley to something better.
And also changes to various unique weapons, LSW, shotguns and such.
I just need some time to make it, so be patient :P

Strike

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Re: Changelog 30/09/2013
« Reply #1 on: September 30, 2013, 07:09:59 pm »
Hmm, thanks for update!  :o

SmallGreg

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Re: Changelog 30/09/2013
« Reply #2 on: September 30, 2013, 07:12:43 pm »
Thanks for update. But I have bad news - no player encounter (since friday)...

Kilgore

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Re: Changelog 30/09/2013
« Reply #3 on: September 30, 2013, 07:14:00 pm »
I'm waiting for cubik to test it and fix the bug if there is any.

krausser666

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Re: Changelog 30/09/2013
« Reply #4 on: September 30, 2013, 07:16:34 pm »
Cool Kilgore. Thanks for the update.

Dillinger

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Re: Changelog 30/09/2013
« Reply #5 on: September 30, 2013, 07:17:19 pm »
Thanks for update. But I have bad news - no player encounter (since friday)...

I saw one player ;D

Glumer

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Re: Changelog 30/09/2013
« Reply #6 on: September 30, 2013, 07:19:02 pm »
thanks

kill n die

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Re: Changelog 30/09/2013
« Reply #7 on: September 30, 2013, 07:19:50 pm »
Can't you just remove that protection or what is it  for low lvl players,so we wouldn't have any problems and finnaly some wasteland pvp?...

What doesn't kill you,makes you stronger...

Kilgore

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Re: Changelog 30/09/2013
« Reply #8 on: September 30, 2013, 07:23:40 pm »
Can't you just remove that protection or what is it  for low lvl players,so we wouldn't have any problems and finnaly some wasteland pvp?...
It's not me handling this stuff.

SmallGreg

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Re: Changelog 30/09/2013
« Reply #9 on: September 30, 2013, 07:24:26 pm »
Or maybe system check difference between player lvls, so if you play 55 lvl character probability of encountering other player is very low...

UbaBuba

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Re: Changelog 30/09/2013
« Reply #10 on: September 30, 2013, 07:24:35 pm »
Thanks for update. But I have bad news - no player encounter (since friday)...

I saw one player ;D
Yes there is chance to encounter player, but is too small compared to week earlier. (me and my friends tested this a lot)

Absolution

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Re: Changelog 30/09/2013
« Reply #11 on: September 30, 2013, 07:25:35 pm »
Quote
NERFED damage of Minigun and Avenger Minigun from 13-16 to 12-15,
how dare you? :<

Quote
Can't you just remove that protection or what is it  for low lvl players,so we wouldn't have any problems and finnaly some wasteland pvp?...

i dig the idea but the population would die pretty fast. New players would leave the game after they would be killed for the 10th time in a row when they were on some grocery shopping.

some areas of the wasteland are civilized so no pvp allowed thats a minor % of the whole

let the new ones have some hand holding, just to destroy their dreams once they try to visit pvp safe town

Hayabusa

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Re: Changelog 30/09/2013
« Reply #12 on: September 30, 2013, 07:38:52 pm »
I havent met any player in encounters too since long time. Before i was meeting other players often so i am sure it must be bug

3.14

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Re: Changelog 30/09/2013
« Reply #13 on: September 30, 2013, 07:50:04 pm »
Everyday in everyway, getting better and better.
I may be broke, but I ain't broken (just twisted).

kill n die

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Re: Changelog 30/09/2013
« Reply #14 on: September 30, 2013, 07:52:22 pm »
Quote
NERFED damage of Minigun and Avenger Minigun from 13-16 to 12-15,
how dare you? :<

Quote
Can't you just remove that protection or what is it  for low lvl players,so we wouldn't have any problems and finnaly some wasteland pvp?...

i dig the idea but the population would die pretty fast. New players would leave the game after they would be killed for the 10th time in a row when they were on some grocery shopping.

some areas of the wasteland are civilized so no pvp allowed thats a minor % of the whole

let the new ones have some hand holding, just to destroy their dreams once they try to visit pvp safe town
yeah,aha like the new players is hunting bounty hunters or enclave...
facepalm.

What doesn't kill you,makes you stronger...