April 19, 2024, 02:55:44 am
Username:

Password:

Topic: More pvp zones  (Read 5255 times)

General Devon Oliver

  • Supporter
  • Posts: 451
  • For Valor!!!
    • View Profile
Re: More pvp zones
« Reply #15 on: August 17, 2016, 04:30:15 pm »
just look on aop 40 corezones with 0 players , they cant even get 40 payers to have one map for every player bahahaha ... more maps doesnt mean better gameplay! in end its always about the real content ... better add less locations with more things to do in them = quality instead of aop example quantity with zero content in these zones. if u are interested i can help u with ideas...
Good Point
Merc For Hire, Universal Player

Corosive

  • Writer
  • Posts: 467
    • View Profile
Re: More pvp zones
« Reply #16 on: August 17, 2016, 10:56:25 pm »
People don't realize that the devs are limited by design and code. Just because you can think of it, doesn't mean you can code it. Seriously, you need MORE content and not LESS but HIGHER quality content. You do not want to see the same 3 maps for the next 15 years. And obviously we aren't going to be releasing low quality content just for the sack of content. Wipe would have been released last year if we didn't care about quality.

If you guys want the wipe to happen faster, why don't you donate more of your money? Hell, donate to me.

FrankenStone

  • Posts: 337
    • View Profile
Re: More pvp zones
« Reply #17 on: August 18, 2016, 06:14:13 pm »
People don't realize that the devs are limited by design and code. Just because you can think of it, doesn't mean you can code it. Seriously, you need MORE content and not LESS but HIGHER quality content. You do not want to see the same 3 maps for the next 15 years. And obviously we aren't going to be releasing low quality content just for the sack of content. Wipe would have been released last year if we didn't care about quality.

If you guys want the wipe to happen faster, why don't you donate more of your money? Hell, donate to me.

what has money to do with this kek, fonline engine provides most things u need in terms of pve content, pvp can be a bit tricky but i think this shudnt be a problem with mostly vanilla pvp mechanics on this server.

Gargantua

  • Supporter
  • Posts: 555
  • Raiding since 00
    • View Profile
    • Khanscentral
Re: More pvp zones
« Reply #18 on: August 18, 2016, 09:29:13 pm »
just look on aop 40 corezones with 0 players , they cant even get 40 payers to have one map for every player bahahaha ... more maps doesnt mean better gameplay! in end its always about the real content ... better add less locations with more things to do in them = quality instead of aop example quantity with zero content in these zones. if u are interested i can help u with ideas...

More player interaction is what it's all about.

Worldmap is too big.  too many places to get resources.

Needs to be more bottlenecks!

Seki

  • Posts: 223
    • View Profile
Re: More pvp zones
« Reply #19 on: August 18, 2016, 11:18:33 pm »
amount of "pvp" maps needs some balance, both sides are wrong, neither 1 pvp map or alot of pvp maps is good
some people say "more pvp maps = more pvp" while others say "less pvp maps = players less spread over maps = more pvp"

1 pvp map/feature means that only biggest teams will be able to fight while loners and small teams have no chance, its better when there are more areas so you can have small scale pvp even when big teams are online - avoid them and go to other locations (example FO2 dungeons) but not too many areas so players find each other

another thing is, pvp in fonline was supposed to be not only by doing pvp features but also random meeting of players while are doing other activities but sadly currntly there isnt enough features in unprotected towns/locations so players dont visit them much often and dont meet each other randomly
this is why players asked for magic boxes so they have some pvp locations other then just town control at which only big teams can fight and small scale pvp was dead

this game needs more of minidungeons which was discussed earlier in this topic, there is alot of empty locations on worldmap which could be filled at least by few npc protecting some containers, not even much scripting needed, at least something simple for players to do before scripted dungeons are made properly (for which we wait for years.. for example http://forum.fonline-reloaded.net/index.php?topic=1197.msg8539#msg8539 it have been only 3 years since this post and sierra is still untouched..)
« Last Edit: August 18, 2016, 11:22:37 pm by Seki »