April 30, 2024, 06:26:37 am
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Topic: Need .fofrm for Desert Armor image on ground  (Read 1313 times)

SEGA_RUS

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Need .fofrm for Desert Armor image on ground
« on: July 31, 2016, 09:33:48 am »
Yes PNG draws from center of hex and always compare center of PNG and center of hex

« Last Edit: August 04, 2016, 02:28:29 pm by ⚡⚡ SEGA_RUS ⚡⚡ »
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Slowhand

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Re: Need .fofrm for Desert Armor image on ground
« Reply #1 on: August 02, 2016, 10:41:31 am »
The problem was, I guess, that the previous desert combat armor has size of 32x27 and this new one has 32x21, since there is no helmet with it, thus the bad vertical positioning.

The default fofrm file for combat armor without helmet is:

/data/faction.zip/art/items/caground.fofrm

fps=0
count=1
offs_x=0
offs_y=5
[dir_0]
frm_0=caground.png

I guess this just needs to be copied, changed to "cmbt_armor_desert_ground.png" and used:

/data/reloaded004.zip/art/items/cmbt_armor_desert_ground.fofrm

fps=0
count=1
offs_x=0
offs_y=5
[dir_0]
frm_0=cmbt_armor_desert_ground.png

Ty, SEGA, Arbeit macht frei!

SEGA_RUS

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Re: Need .fofrm for Desert Armor image on ground
« Reply #2 on: August 04, 2016, 02:33:13 pm »
No. It's impossible to change on client side(even as you suggested). Need to change it in proto item on server.
skype - sega_75rus
Чем дальше в лес, тем толще партизаны.
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