April 23, 2024, 03:09:14 pm
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Topic: Temporary Special Encounters.  (Read 956 times)

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Temporary Special Encounters.
« on: April 22, 2016, 08:56:43 pm »
Basically every few hours on the world map a red dot will appear with some special dungeon. If no one enters within a certain amount of time the location closes off then respawns a few hours later again.

This will be open for everyone to enter, and have decent T3/maybe T4 items at the end of a rather tough dungeon. After the End treasure locker/chest is looted however the encounter will have a countdown timer, at the end of the timer all players on the map will go back onto the world map. This is to prevent camping entrances, and to encourage people to rush into combat or the goal instead of waiting.

This is to make it more likely for players to get out there, and to encourage people to start exploring the map to make sure that they can see where these locations could spawn.

This should have less of an impact on the wasteland than the warehouse or Reno, but might encourage even more people to go out since you know exactly where, and if the location has something good.
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Gimper

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Re: Temporary Special Encounters.
« Reply #1 on: April 22, 2016, 09:40:28 pm »
I am pretty sure they planned something like this already. FO:2 had a decent idea when they made their global encounters.