Man me and perteks are 10000x more experienced than you and we saw many "balance". I used every possible char from sg, bg up to ew and special builds for only 1 weapon. Better play this game and after some time come back with your idea.
I offered you a chance to refute the argument. Aim for the top not the bottom.
I dont really know whats the point of MRD perk. 2238 devs were stupid adding that, BGers was good enought before that perk. A x3 brd av is unstoppable, and now you have to add bonuses... Btw why is av craftable? Gatling isnt and ppl still use it...
I don't think the perks themselves are flawed, mind you i'm arguing for a damage reduction of the miniguns at range and leaving the damage alone up close. I think they would be fairly balanced even with BRD if they were forced into close range to use them.
I made an avenger build after this buff and I've gotta say.. it's pretty broken. I do 200+ very often on a single burst, follow it up with a second immediate burst for 150, then I run behind cover just as fast as a dude carrying a p90. It is unmatched in damage on the battlefield.
At the moment, every time I see large scale PvP, it's pretty much just avengers, rocket launchers, and snipers. Gatling lasers are now much less of a threat than avengers, and you can actually craft avengers with mods on them.
As far as rocket launchers go, there is a reason that over half of every single TC team has them.
Same observations here; i don't mind them being a good choice. But they shouldn't be the all-around best choice.
It's too strong, lets put it back to 30 rounds even when its actually supposed to fire 40 rounds!
It doesn't matter what its "Supposed" to fire in other versions of the game. The appropriate amount of bullets to fire in a burst is completely reliant on how bullet mechanics work, how DR works and how much health the enemy players have.
In technical terms, balance.
Also, 5mm AP is OP. -35 damage resistance is crazy.
a 5mm AP change would effect a wide range of weapons. But considering the XL is close behind the minigun, it might not be a terrible idea.
I made an avenger build after this buff and I've gotta say.. it's pretty broken. I do 200+ very often on a single burst
Omg, what was the target ? Non-toughness sniper? It does 65-80 dmg on GOOD BUILD, go troll more.
If you dont want to die from bursters, make non-jet toughness char, if you want better protection against snipers - bonehead+ man of steel
Correction, you've just argued yourself into the circle that brought us to this mess in the first place.
A "Good Build" should not always have toughness, Man of Steel, Boneheaded, ect. What you're thinking of as a "Good" build is the typical big-guns minigun tank in combat armor with tons of health.
Don't get me wrong, i think that the tanky big guns role is a great aspect of the game. But it shouldn't dominate everything besides other tanky big guns players, and it shouldn't be the role the game is balanced around.