March 29, 2024, 11:15:58 am
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Topic: Was idea of 3D models for Fonline abandoned?  (Read 5209 times)

Corosive

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Re: Was idea of 3D models for Fonline abandoned?
« Reply #15 on: June 06, 2016, 11:52:28 pm »
A long time ago someone made FOnline server for a while that used all combat, mechanics and sprites from Fallout Tactics.

It worked perfectly, surprisingly.

Not sure why no one else hasn't simply done the same.  Better than working on entire new 3D assets for entire game when you have great looking assets from game that looks very similar as fallout 1/2 that are fully finished so as to not be in need of further development (more work needed for running animations on black guy for example) yet looked good and very appropriate, and did not clash with the rest of the artwork.

It's very funny and sad to have all that 3D work wasted when all the work necessary had already been done and professionally too.

edit:  Come to think of it, wasn't the reason that Tactics server stopped was because of a DMCA from Bethesda?

Honestly, changing the GFX in Fonline is often as easy and coping and pasting a new skin over the old ones. But unless you made all those GFX's yourself, you're pretty much screwed against copyright infringement. We could change the skin for Fonline sure, but then it wouldn't be Fonline. It would be CVET's code and engine with our art. Still wouldn't be able to really call it our own.

3D died because it just isn't productive enough and valuable enough for the devs. Just a waste of time and effort to add some 90's style 3d art. Now-a-days 3D art has to be perfect or highly stylized for it to NOT be looked at as outdated. 3D is a fickle mistress. Why do you think we have a spur of 2d retro looking games coming out? People don't look at 2d pixel art as outdated anymore, they see it as ACTUAL art.