January 19, 2022, 08:06:32 am
Username:

Password:

Recent Posts

Pages: [1] 2 3 ... 10
1
Game Help / help my fonline is crashing in startup
« Last post by AeneousPark5323 on November 24, 2021, 02:26:17 am »
crash dump:
Application
   Name        ClientGL
   Version     7
   OS          6.2.9200 ()
   Timestamp   2021.11.24 08:49:38

Exception
   Code      0xE06D7363
   Address   0x7548B502
   Flags     0x1
   Info 0    0x19930520
   Info 1    0x02575D00
   Info 2    0x6DE9FA08

Thread 'Main' (11948, current)
   KERNELBASE, RaiseException + 98
   ig7icd32, DllMain + 65989
   ig7icd32, DllMain + 60394
   ig7icd32, RegisterProcTableCallback + 1150210
   ig7icd32, RegisterProcTableCallback + 1152482
   ig7icd32, RegisterProcTableCallback + 1089925
   ig7icd32, RegisterProcTableCallback + 1090374
   ig7icd32, RegisterProcTableCallback + 1136497
   ig7icd32, RegisterProcTableCallback + 2278670
   ig7icd32, RegisterProcTableCallback + 2287911
   FOnline, (function-name not available) + 0
   FOnline, (function-name not available) + 0
   FOnline, (function-name not available) + 0
   FOnline, (function-name not available) + 0
   FOnline, (function-name not available) + 0
   FOnline, (function-name not available) + 0
   FOnline, (function-name not available) + 0
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (7036)
   ntdll, ZwWaitForWorkViaWorkerFactory + 12
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (9804)
   ntdll, ZwWaitForWorkViaWorkerFactory + 12
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (3724)
   ntdll, ZwWaitForWorkViaWorkerFactory + 12
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (4332)
   ntdll, ZwWaitForWorkViaWorkerFactory + 12
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (10092)
   ntdll, NtWaitForMultipleObjects + 12
   combase, CLSIDFromString + 4476
   combase, CoIncrementMTAUsage + 889
   combase, CLSIDFromString + 4161
   combase, Ordinal140 + 399
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (8132)
   ntdll, ZwWaitForWorkViaWorkerFactory + 12
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (4552)
   ntdll, ZwWaitForWorkViaWorkerFactory + 12
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (10316)
   ntdll, ZwWaitForWorkViaWorkerFactory + 12
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (5032)
   ntdll, ZwWaitForWorkViaWorkerFactory + 12
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (2848)
   ntdll, ZwWaitForWorkViaWorkerFactory + 12
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (10780)
   ntdll, ZwWaitForWorkViaWorkerFactory + 12
   KERNEL32, BaseThreadInitThunk + 25
   ntdll, RtlGetAppContainerNamedObjectPath + 286
   ntdll, RtlGetAppContainerNamedObjectPath + 238

Loaded modules
   G:\Fallout2\Fallout 2\Fallout 2\FOnline.exe (000E0000)
   C:\Windows\SYSTEM32\ntdll.dll (774A0000)
   C:\Windows\System32\KERNEL32.DLL (76D50000)
   C:\Windows\System32\KERNELBASE.dll (75360000)
   C:\Windows\SYSTEM32\apphelp.dll (752C0000)
   C:\Windows\System32\PSAPI.DLL (75580000)
   C:\Windows\System32\WS2_32.dll (76B30000)
   C:\Windows\System32\RPCRT4.dll (769E0000)
   C:\Windows\SYSTEM32\GLU32.dll (71F60000)
   C:\Windows\System32\USER32.dll (75CD0000)
   C:\Windows\SYSTEM32\OPENGL32.dll (71FA0000)
   C:\Windows\System32\msvcrt.dll (75FB0000)
   C:\Windows\System32\win32u.dll (75B80000)
   C:\Windows\System32\ADVAPI32.dll (76CD0000)
   C:\Windows\System32\GDI32.dll (76CA0000)
   C:\Windows\System32\sechost.dll (76AA0000)
   C:\Windows\System32\gdi32full.dll (76900000)
   C:\Windows\System32\msvcp_win.dll (75680000)
   C:\Windows\System32\combase.dll (758F0000)
   C:\Windows\System32\ucrtbase.dll (76070000)
   C:\Windows\SYSTEM32\WINMM.dll (74FB0000)
   C:\Windows\System32\SHELL32.dll (762B0000)
   C:\Windows\System32\ole32.dll (75590000)
   C:\Windows\SYSTEM32\IPHLPAPI.DLL (73960000)
   C:\Windows\SYSTEM32\dbghelp.dll (6DFF0000)
   C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_c0da534e38c01f4d\COMCTL32.dll (70DC0000)
   C:\Windows\System32\IMM32.DLL (76220000)
   C:\Windows\system32\uxtheme.dll (74FE0000)
   C:\Windows\SYSTEM32\kernel.appcore.dll (739A0000)
   C:\Windows\SYSTEM32\windows.storage.dll (73AF0000)
   C:\Windows\SYSTEM32\Wldp.dll (73AC0000)
   C:\Windows\System32\SHCORE.dll (76870000)
   C:\Windows\System32\shlwapi.dll (75850000)
   C:\Windows\System32\bcryptPrimitives.dll (76250000)
   C:\Windows\System32\clbcatq.dll (757D0000)
   C:\Windows\SYSTEM32\ig7icd32.dll (6D9A0000)
   C:\Windows\SYSTEM32\WTSAPI32.dll (74A40000)
   C:\Windows\SYSTEM32\dwmapi.dll (74830000)
   C:\Windows\SYSTEM32\igdusc32.dll (66F60000)
   C:\Windows\System32\MSCTF.dll (75ED0000)
   C:\Windows\System32\OLEAUT32.dll (773F0000)
   C:\Windows\SYSTEM32\textinputframework.dll (66400000)
   C:\Windows\System32\CoreUIComponents.dll (660E0000)
   C:\Windows\System32\CoreMessaging.dll (66360000)
   C:\Windows\SYSTEM32\ntmarta.dll (72A10000)
   C:\Windows\SYSTEM32\wintypes.dll (72920000)
   C:\Windows\system32\dataexchange.dll (66B30000)
   C:\Windows\system32\d3d11.dll (667E0000)
   C:\Windows\system32\dcomp.dll (669C0000)
   C:\Windows\system32\dxgi.dll (66710000)
   C:\Windows\system32\twinapi.appcore.dll (66580000)
   C:\Windows\system32\msimtf.dll (71F50000)
   C:\Windows\SYSTEM32\powrprof.dll (70F80000)
   C:\Windows\SYSTEM32\UMPDC.dll (73310000)
   C:\Windows\SYSTEM32\igd10iumd32.dll (6CE60000)
   C:\Windows\System32\bcrypt.dll (75C50000)
   C:\Windows\SYSTEM32\ncrypt.dll (73570000)
   C:\Windows\SYSTEM32\NTASN1.dll (736E0000)
   C:\Windows\SYSTEM32\dxcore.dll (709E0000)
   C:\Windows\System32\cfgmgr32.dll (75720000)
2
Faction Announcements / Re: Faction Emblems & Colors
« Last post by Deckers on November 06, 2021, 10:59:53 pm »
Icon: Attached
Faction number: 292
Faction name: Nuka Cola Cult
Color: 51 212 255
3
Faction Announcements / Re: Faction Emblems & Colors
« Last post by The Cultist on August 22, 2021, 11:36:52 pm »
Icon: https://cdn.discordapp.com/attachments/350804521477210114/356974844744695810/m16daisy3.png
Faction Number: 280
Faction Name: Soldiers of The New World / STNW <(can i get that un-arcronym-ed in the faction tag view if possible)
RGB: 94 130 50

Not sure if i did it right. I know i done it right.

Gracias.
4
Game Help / Re: Respawn Points safe or not safe?
« Last post by Blacke on August 11, 2021, 04:18:30 pm »
Looks like a bug, contact me on discord if you're still stuck in there.

Finally, thanks to your link of Discord, Kilgore. Muff got me out with his help on the guards from there. Free again at last!
5
Game Help / Re: Respawn Points safe or not safe?
« Last post by Blacke on July 26, 2021, 10:00:17 am »
Not a bug, this is karma.
Honestly, i have no trouble running out when this happens. Are you overloaded on carryweight by any chance ? If not that, perhaps set the game to real-time. And see if you manage it that way.

Let me know how it works out.

-Stranger

Like i said, a matter of seconds before they get hostile on me.
This IS about the Karma issue. I have received Kilgore's reply that it may be a bug. The guide does warn about the attack of Regulators (after attempting to go for the LA Gold Reserve map) at Respawn point where the guards are at. But it makes no chance of escape when dogs and regulators appear almost right away when you need time to re-equip and heal some first. There's hardly that time to.
Afraid you need to understand that i'm no rookie in Fallout to know the strategies of weight capacities for easy quick movements. I can run but it is of no avail when all 3 points of exit are guarded heavy by them too.
I'm not any less than lev 25 and that's the other piece that's concerned about.
6
Bugs / Re: Bad Karma Affect Reactions At Respawn Points
« Last post by Blacke on July 26, 2021, 09:46:25 am »
Thanks and yes, still the same for now. Can't always be starting back to game without it being fixed. Risk of losing more than more points. 
7
Game Help / Re: Respawn Points safe or not safe?
« Last post by palestranger on July 26, 2021, 08:12:18 am »
Not a bug, this is karma.
Honestly, i have no trouble running out when this happens. Are you overloaded on carryweight by any chance ? If not that, perhaps set the game to real-time. And see if you manage it that way.

Let me know how it works out.

-Stranger
8
Game Help / Re: Respawn Points safe or not safe?
« Last post by Kilgore on July 25, 2021, 09:43:46 pm »
Looks like a bug, contact me on discord if you're still stuck in there.
9
Bugs / Re: Bad Karma Affect Reactions At Respawn Points
« Last post by Kilgore on July 25, 2021, 09:43:04 pm »
Looks like a bug, thanks for reporting.

Contact me on discord if you're still stuck in there.
10
Bugs / Bad Karma Affect Reactions At Respawn Points
« Last post by Blacke on July 25, 2021, 08:57:46 am »
I've already posted a question in help regarding this issue i've faced. (Respawn points, safe or not safe?) No replies, no responses at all.
I found something that needs changed at respawn points. I'm not sure if any of the players out there have faced this similar situation but looking at no responses, no replies, i take it none maybe?
Karma affects relations and chances either with good, neutral or bad reaction between NPC sides. The part one could get stuck at is when respawn points have guards that you have bad karma with. To make things worse, the current game mechanics does not respawn you away from the same location after each death.
With weakened health points and armour, the chance of survival is completely gone from the very same respawn location especially when bad karma brings the guards to get hostile on you immediately.
My bit here is to remove the guards or any NPCs that one would have bad karma upon or make the game mechanics allow respawning at other random locations and not within the same location every time. 
Else, it'd be an infinite death trap and make one lose a character account completely. I state this especially for those who have reached level 25 and above where death causes loss of experience points each time.

If it was something i did wrong in the game by not following something through the guides, there must be something wrong with the game itself. This is not a game to really end when all missions have been completed, right? This is an online multiplayer game. If one was to follow the guide, it had to be complete or never even have the guides as much of what to do. Because if the guides weren't complete to not cover all areas that were never encountered before, the game devs need to look into it if the game should be continued on.
Finally as Admiral Ackbar said it, "IT'S A TRAP!" That's where i'm at.
Help fix this. I can't play the game no more unless this is fixed and using chat to reach a game master while in the game is of no help when i have to wait minutes for any to appear while i only have a countdown time of 1 min for replication and death again within secs of respawn to lose about 1500 experience points each time.
Weigh that condition too.
Pages: [1] 2 3 ... 10