March 25, 2019, 07:58:50 am
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1
Bugs / Re: Little Jesus is a knife.
« Last post by mojuk on Yesterday at 09:36:20 pm »
Now if I could only craft a +AP wakizashi.
(Tried over a hundred times)
You won't succeed even in 100k tries  ;)
You can't have +AP weapon bonus from crafting, you have to loot it from some magic container.
2
Bugs / Re: Little Jesus is a knife.
« Last post by swinglinered on Yesterday at 08:47:40 pm »
Part related to gathering resources fixed in next update, added some less used (?) sharpy thingies.

Wakizashi fiber-collecting included?

Now if I could only craft a +AP wakizashi.
(Tried over a hundred times)
3
Suggestions / Re: Action SHOOTING!
« Last post by swinglinered on Yesterday at 08:45:48 pm »
BOTS
4
Bugs / Re: Little Jesus is a knife.
« Last post by Wipe on Yesterday at 06:35:49 pm »
Part related to gathering resources fixed in next update, added some less used (?) sharpy thingies.
5
Suggestions / Action SHOOTING!
« Last post by danivalus on Yesterday at 02:07:18 pm »
May be it's crazy idea…

But cool if player in real time mode can pull the trigger something like in real life.
Player can wait AP regeneration after shoot, or shoot again and again.

Weapon skill affected by AP regeneration.
Example:
   WS - 300%
   AP  - 5
   Skill affect:
      *          -  60%
      **        - 120%
      ***      - 180%
      ****    - 240%
      *****  - 300%
6
Bugs / Throwing knife bug
« Last post by Leprechaun on March 23, 2019, 03:20:40 pm »
So spear, pole and rock. You can choose between throw/hit modes. But throwing knifes dont have this feature, only throwing. :-\
7
Bugs / Re: Goggles, ball gag and Slaver tattoo
« Last post by Leprechaun on March 23, 2019, 03:05:45 pm »
Yay it works now, with all things.
8
Suggestions / Re: Let players help fixing stuff?
« Last post by Wipe on March 22, 2019, 06:15:24 pm »
I'm going to follow 2238 policy (...) while 2238 was running, no parts of it were shared
As someone who worked on 2238, i can't say that was a good idea.

Well, the man has spoken, move along.
9
Suggestions / Re: Let players help fixing stuff?
« Last post by Kilgore on March 22, 2019, 05:43:34 pm »
I don't see any point in releasing current Reloaded source simply because bad outcome exceeds good outcome (which is next to none).

I'm going to follow 2238 policy as far as source is concerned, so in case that project is closed some day, it will be released for anybody that wants to do something with it, or continue it, or whatever.

I think that atm if someone wants to do anything (map, dialogues, quests, new feature, item, whatever) then he/she has lots of tools to complete it. mojuk even made a version based on FOClassic if someone wants to base a game around it... what else is needed, really? I know that a-bit-outdated-by-now version of Reloaded S3 was leaked but I don't support it and I don't approve it, especially in the form it was posted.

And yeah if 2238 source wasn't released then there would be no Reloaded but please also remember that while 2238 was running, no parts of it were shared that I know of.
10
Suggestions / Re: Let players help fixing stuff?
« Last post by Wipe on March 22, 2019, 02:56:39 pm »
Before the open of FOnline engine source by cvet you can hear many times "FOnline engine is broken, and I need the sources to work" what was a complete nonsense. Now it's open, and what? Same persons who told those words still don't do anything.
Why do you care? Because honestly - i don't. License cvet picked for engine is made with open-source in mind, so FOClassic had to follow it - doing otherwise would be nothing else than lack of respect to cvet and his work. And people actually work on engine, just hide it gods knows where. Guess "price" cvet set to get something they dreamed of for years is simply too much :/

Lets get back to Reloaded.
Releases of working game provides some of players to find the way how to use the cheats, what's really unwanted.

They don't need source for that. I know a bunch of players who knows where to look, no matter which server, but would never catch most obvious exploit by just looking at code. And hey, let's look at big, commercial MMOs - all of them closed-source, are they exploit-free? Yeah, suuure...
Assuming that every single player is evil incarnate and wakes up every morning to exploit game is silly - there's always a chance for someone skilled enough is somewhere among playerbase who wants a fair game. Even if main motive is to make rival gang loose advantage ;)

Current asks about game source looks for me like:
1. I wanna see the code for "better play".
2. Finally I'll update my unicorn private server.

Then look the other way, check how many people can work on game and how much of them is active. That's not even Reloaded-specific problem, as it affects most of servers. Only fraction of players mutates into devs, and they usually migrate to their own thing...

Reloaded S2 SDK is enough when someone want to start writing or fixing some elements of the game.
...as all they have access to is a snapshot already outdated in the moment of release. S2 has been released over 3 (three!) years ago. You really want to make sure some old bug isn't reintroduced? Or that some small, but important change isn't removed by accident? What about all of maps/dialogs changes which aren't as easy to compare as scripts? All of it even more work than checking pull requests line by line - for both new contributors and old devs. Synching few months old code to current can be exhausting, and you suggest to do this with THREE YEARS OLD code which went thru big changes along the way. You gotta be kidding me, never actually tried to maintain project that way, or your calendar is already on 1st April.


You people focus on oh-so-evil players which wouldn't be able to hold their orgasms once they'll be able to find most juicy exploits on market to get massive, i repeat, MASSIVE amount of pixels... and completely ignore the fact that there's nearly no new blood among old servers teams since last few years, and that's what should be a main drive behind making FOnline servers more open to anyone willing to help. Maybe nothing will change. Maybe some players will discover inner love to suffering coding. Maybe we'll have more updated wiki. Maybe other servers will vulture fancy stuff. Yeah, it's all "maybe". So maybe stop being scared of bugs which might or might not be there, and at least try to find people who can deal with them in future. Pissing own pants all the time won't change anything.
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