April 24, 2024, 05:26:42 pm
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Topics - Seki

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1
Bugs / Collecting barley doesn't unsneak
« on: October 25, 2017, 05:33:36 pm »
As titles says, collecting barley doesn't unsneak.
I guess its bug considering that most of other collecting/picking up actions do unsneak or at least have a chance to unsneak you.

2
Toxic Caves / Re: good LSW/BG/SG pvp focused build?
« on: October 10, 2017, 12:03:49 pm »
> lsw
> pvp build
> decent

cant help you, sorry :(

3
Toxic Caves / Re: Want to sell my char
« on: September 13, 2017, 10:18:25 pm »
Nice reserved skill  :facepalm

4
Closed bugs / NPC in inaccessible area
« on: September 12, 2017, 05:47:40 pm »
Minibosses from telltales quests sometime spawn in blocked area of map.


5
Game Help / Leveling in season 3 - The City of Angels
« on: September 09, 2017, 04:35:20 pm »
[removed]

6
Toxic Caves / Re: Npc reaction time
« on: September 08, 2017, 08:36:14 pm »
yup it seems to be harder to escape from forced encounters this season for some reason

7
Toxic Caves / Re: Crippler/Finesse in this session?
« on: September 08, 2017, 08:20:12 pm »
makes no sense to combine kamikaze with finesse at all
you reduce your damage by alot by finesse and then you increase that small remaining damage by 10% (by almost nothing) and you lose 10% DR
either you go for damage or for crippling



finesse and even cripplers in general were always weak and never popular on reloaded
especially now since weapon drops goes to inventory should be even worse unless there was some changes in crit table in favor of cripplers (can we get confirmation if crit table was/wasnt changed?)
there was big discussion regarding finesse long ago -> https://forum.fonline-reloaded.net/index.php?topic=5054
generally why take finesse on crippler when you can have crippler which deals damage as well without finesse and still cripples fine and get extra trait on top of it ? i do not recommend finesse for any build



that reminds me.. my opinion about kamikaze
kamikaze on first look seems like equal trade of damage dealing vs taking (10 for 10) but its not worth in general except for some very specific builds
let me explain..

for example, enemy has 100 damage, he hits you, your DR is 50... 100-50% = 50
if you would have kamikaze, your DR would be 40 then it would be 100-40% = 60
difference between 60 and 50 is 20% not 10%, you lose 10% DR but you take 20% more damage comapre to what you would take without kamikaze
but its just example, in real pvp difference is not that big because of -DR on ammo but its still there so its never worth when looking at pure trade of dmg taking vs dealing

kamikaze is worth it for builds that goes for pure dps and doesnt care about defense (sneakers, maybe full dps crit bursters) but i definitely wouldnt go for it on sniper
snipers arent dealing that much damage, if you increase that damage by 10% its not much, they are more about crit effects then damage and also they are paper enough without it, kamikaze is superbad against gatling and those can easily reach sniper with their 40 hex range



snipers have hard times now
it looks cool that you get one extra perk by merging sharpshooter with RBTE but you lose 2 SPECIAL points because sharpshooter requires 3 int instead of 1, those 2 special points are worth exactly that one perk merge (example actionboy = 2 ag, lifegiver = 2 en..) so they are basically at same point where they was before and even worse since small frame was removed and special implants hard to get again

8
Closed bugs / VTDB update
« on: September 03, 2017, 07:04:54 pm »
VTDB shows traits incorrectly (for my char it shows fast metabolism and bonehead but i dont have bonehead, i have loner instead)
also it still shows reserved instead of scavenging

9
Closed bugs / "Do i smell a rat"
« on: September 03, 2017, 04:10:25 pm »
i was doing repeatable job from junktown called "Do i smell a rat" and 2 bugs happened

- once location spawned on top of Hub and i was not able to enter it
http://i.imgur.com/qZfaGzU.jpg

- after doing it 47th time on my main char, it didnt register that i killed all molerats in location and i couldnt finish it, i checked whole location to make sure there arent any left
later same bug happened on my alt after doing it like 30 times, i am not sure why its happening sometime and other time not, maybe some monsters are behind grid, hard to say

edit : happens with other, similar type of quests too

10
Toxic Caves / TKs raiding AA bases !
« on: March 04, 2017, 05:01:20 pm »

11
Toxic Caves / Re: Desert Hunters
« on: October 13, 2016, 05:37:43 pm »
21:25
22:27
23:28
24:29

are DH only zones

12
Toxic Caves / WTB Land Mines
« on: October 13, 2016, 12:56:52 pm »
i want to buy Land Mines, send me offer in PM

13
Auctions / WTA 50,000 Good Metal Parts
« on: October 13, 2016, 12:55:47 pm »
start bid : 100k
min overbid : 50k
no buyout
caps only
auction end : 24hr after last bid

14
Toxic Caves / WTS 11 Solar Scorchers
« on: October 05, 2016, 02:56:09 pm »
random condition
only 165k for all (15k each), im on public ts, pm/poke for trade

15
Barter / WTT stims for super stims
« on: September 22, 2016, 01:58:37 pm »
I want to trade (my) 1200 normal stims for your 600 super stims.
(you can craft SS from them and get alot of exp + 600 extra ss)
PM for trade.

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