April 27, 2024, 11:13:38 am
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Messages - NexusWulf

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46
Status Update V 1.0

The Map "Surface" Stage 01 is done so far. the only thing that is now required is to add are techobjects such as walls and scrollblockers, besides those it will be probably things like balance tests etc. and putting goodies everywhere aswell critters and dem bad raider boys.



47
I'm excited to see the other levels. How's progress?

The progress is steady so far. The level layout and design and balancing is in progress but all over there will be the 2nd stage in the future, patience is key ^^

Slow and steady wins the race.  ;)

48
TIP:

Draw a plan on paper, then make it in mapper.

no worries that is my basic knowledge as i study game design anyway ^^

sketch it than make it.

49
Status Update V 0.8

Added a small shop / trading / production building (Pics now without roof WOW 8) )

Enjoy guys im still working on the floor tiles for a path, alltogether you can might guess what im planning aswell next ;D !




ALSO have some goodness without walls ! (as requested by our incandescent solaire)


50
After you cleaned it up a bit, it looks great. The vault door is the only real eye-sore now. Keep it up, its getting somewhere!

well i replaced the vault door here have a full shot also decided to make a comparsion with the current floor tiles i maybe work with, any suggestions ?


51
Can you upload pic without walls and cellings? i would likely saw how those buildings look like inside

Praise the sun!!!

Wysłane z mojego LG-H440n przy użyciu Tapatalka

Why yes you shall recieve some information about the surface levels its not like it is going to be THAT special.

\[ T]/



edit: oops i just reread your comment and havent removed the walls, will do in the next post on V 0.8

52
I chose positive option because I like overall idea about PvE dungeon and that you draw the map. However some parts of your location look weird and you mixed too much different sceneries in example vault city doors in farm building. In addition urban tiles are messed up too. Open some maps from sdk and see patterns. Also there is somewhere Kilgore's tutorial about mapping but it is polish, you should google translate it.

Btw Kilgore should write tutorial in english ;)

True true i considered actually changing the doors but that is why i am posting the pictures so i can get some feedback.

Thanks for the idea i could look into making the paths more ... well "Farmtastic". ;D

53
Status Update V 0.7

The Stairs are gone now. As there was no compatible stairs for this kind of scenery i moved on and will plan to add stairs in the future to other projects.

This time the addition is a processing Building that works on dismatling vehicle wrecks.



54
Update V 0.6_Alt

So after fighting with the stairs to the shack i gave up for now there wont be stairs but also i have cleaned up the map a bit so its not too cramped  ;D


55
Status Update V 0.6 Surface.



56
Lordran is always fun to visit
But i like wastelands
And many other unfriendly places
Edit: but what are this stairs for ?

Praise the sun!!!

Wysłane z mojego LG-H440n przy użyciu Tapatalka

Well those stairs are there to get on the roof of this hut of course, small sniper point for those snipers ^^

57
Both looks nice its cool that some ppl here have patience to use mapper:P

Praise the sun!!!

Wysłane z mojego LG-H440n przy użyciu Tapatalka

Why thank you Solaire, bored of lordran i see, in the end it ain't that hard the beginning is just a little b***h after you get the grasp of it its not that hard.

and the work you see here is now 2-3 days of experience :D

also

PRAISE THE SUN \[ T]/

58
Well so far, it looks like a lot of messy scenery packed into a small map. Has potential, but where does the battle/action take place here?

The battle is happening inbetween the Alleyways and inside the buildings the surface level you see is not the only level, it will go deeper, and the further you get the harder it gets. At the beginning it will be only critters and a few raiders (settlers who are scared and shoot everything that moves or perhaps turned into crazies) so low level people can enjoy a dungeon aswell. They can proceed to go further but the chance of dying is very high for those.


59
Update Status. V 0.4


60
Update Status. V 0.2




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