16
Toxic Caves / Re: Bg vs SG
« on: September 26, 2013, 02:51:41 pm »
Now walk with me while I take you on a learning adventure.
A reasonable person might ask, "well if only 1/3 of the bullets are hitting, what happens when the total number of shots fired isn't evenly divided by 3?"
Good question, the result is rounded down. 40/3=13.333 the game treats this as 13 bullets hitting
12/3 = 4. So 13 avenger bullets hit, and 4 xl70e hit.
"What about 95% accuracy? a bullet doesn't do 95% damage as the formula you provided suggests."
A bullet either hits or misses so 5% of your bullets will miss or 1/20
So lets include this in a new, reduced, formula:
AVENGER
16-19(13)(2/3)(0.80)= 110-132 damage of first a burst then,
16-19(12)(2/3)(0.80)=102-122 damage on second burst to account for the 1 in 20 to miss then in the final, killing burst
16-19(13)(2/3)(0.80)=110-132 for a sum of 322-386 damage or an average of 354
23-43(4)(2/3)(0.80)=49-92 on first burst
23-43(4)(2/3)(0.80)=49-92 on second burst
23-43(4)(2/3)(0.80)=49-92 on third burst
23-43(4)(2/3)(0.80)=49-92 on fourth burst the potentially killing burst range of 196-368 with an average of 282 damage
This means that on 4 consecutive perfect damage rolls for 16 straight bullets you will kill a 280 hp player in 4 bursts. In 3 bursts with 12 consecutive bullets with perfect damage you do 276 damage, only severely wounding them.
Should you get bad damage rolls you will potentially have to burst 5 times for a sum total of 20 AP to kill your average PvPer...
A reasonable person might ask, "well if only 1/3 of the bullets are hitting, what happens when the total number of shots fired isn't evenly divided by 3?"
Good question, the result is rounded down. 40/3=13.333 the game treats this as 13 bullets hitting
12/3 = 4. So 13 avenger bullets hit, and 4 xl70e hit.
"What about 95% accuracy? a bullet doesn't do 95% damage as the formula you provided suggests."
A bullet either hits or misses so 5% of your bullets will miss or 1/20
So lets include this in a new, reduced, formula:
AVENGER
16-19(13)(2/3)(0.80)= 110-132 damage of first a burst then,
16-19(12)(2/3)(0.80)=102-122 damage on second burst to account for the 1 in 20 to miss then in the final, killing burst
16-19(13)(2/3)(0.80)=110-132 for a sum of 322-386 damage or an average of 354
23-43(4)(2/3)(0.80)=49-92 on first burst
23-43(4)(2/3)(0.80)=49-92 on second burst
23-43(4)(2/3)(0.80)=49-92 on third burst
23-43(4)(2/3)(0.80)=49-92 on fourth burst the potentially killing burst range of 196-368 with an average of 282 damage
This means that on 4 consecutive perfect damage rolls for 16 straight bullets you will kill a 280 hp player in 4 bursts. In 3 bursts with 12 consecutive bullets with perfect damage you do 276 damage, only severely wounding them.
Should you get bad damage rolls you will potentially have to burst 5 times for a sum total of 20 AP to kill your average PvPer...