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Messages - Kirkor

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46
Tools and Modifications / Re: Armor Color Replacers
« on: May 10, 2015, 09:46:30 pm »
Nice one! Can you make it that police uniform looks like blue CA?


Swagarmor
I kekked so much.





47
Closed suggestions / Re: THINGS TO FILTER BOXES
« on: May 10, 2015, 08:28:10 pm »
He want filters (similar to filters in barter window) in containers.


+1

48
Closed suggestions / Re: Sleeping
« on: May 10, 2015, 08:27:12 pm »
Next thing we need is taking a shit...



Seriously, it would be annoying as fuck.

"Wait guys, I can't go TC, my char need to sleep for an hour!"
Seriously?

49
General Game Discussion / Re: Gold or Black metal armor?
« on: May 10, 2015, 02:37:25 pm »
It's enclave metal armor ^^ Now do the next over 9000!!! frames ::)

Fixed it for you :p

Don't forget about female version... And long hair dude... And bald dude...

Nice work so far.
BTW, why the armor on your vid isn't so nice and shiny as in screenshot? :(

50
Tools and Modifications / Re: "Stolen Evil" Interface
« on: May 10, 2015, 11:07:44 am »
Fix all button missing unfortunately or is it On when you click on the number and the frame glowz green ?

Yes, you have to click the number and when it glows, the "fix all" is on.

51
Closed suggestions / Re: the dead do not cry ...
« on: May 10, 2015, 10:59:59 am »
-1

I like the way it is on Reloaded server.

52
Closed suggestions / Adding players to mine
« on: May 10, 2015, 10:06:08 am »
Right now the only way to "add" someone to your private mine is to lead the player to it.
It is quite annoying, because mines in this session force you to make alts (otherwise you would have to sit in those mines 24/7 to have some profit from them).
So can you make it easier and add a possibility to add your alts to a mine through a computer (or any other item with such functionality. For example bulletin board)?

53
Tools and Modifications / Re: grenade mod
« on: May 10, 2015, 09:56:52 am »
That got me thinking:
It would be cool if explosions, rockets, laser and plasma projectiles emmited light (same way as flaming barrels do). Night fights would look awesome :O

54
Tools and Modifications / Re: "Stolen Evil" Interface
« on: May 10, 2015, 09:18:17 am »
I've uploaded new version with new fixboy functionality. I've also added white hex cursor for better visibility.



55
Tools and Modifications / Re: "Stolen Evil" Interface
« on: May 10, 2015, 07:11:07 am »
Very nice, waiting for update.

Edit: I notice that you have quantity included, but there are no filters. Are there any plans to add the filters? They are incredibly useful.

That's why I said it's work in progress ;)

Once Kirkor will finish adding fixall button and buttons for filters, they'll appear.

Fix all is already there. You will need to click the number. May change in final version.

56
Tools and Modifications / Re: "Stolen Evil" Interface
« on: May 10, 2015, 01:22:37 am »
Work is still in progress...


Here's a preview:

57
Tools and Modifications / Re: "Stolen Evil" Interface
« on: May 09, 2015, 08:20:30 pm »
After recent Fixboy update, I need a help with updating the interface. I need someone who can figure out the "Faction" text file.

58
Tools and Modifications / Re: PA sketch
« on: May 09, 2015, 08:16:57 pm »
Nicely done. I like it  :)

59
Suggestions / Re: Armour gfx with removed helmets
« on: May 03, 2015, 02:37:30 pm »
If you hadn't checked ingame, they are already separated

Except the Ranger and Desert armor

This

And I've already made separate Ranger and Desert armors.

60
News and Announcements / Re: SERVER WIPE ANNOUNCED
« on: April 30, 2015, 05:06:01 am »
- Changing Warehouse/Glow "special" locker spawns (less rare stuff)
What about V15 locker spawns? It had only shit stuff, not worth going there (NPC way too strong for the items you can get from there).

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