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Topics - Kirkor

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46
Auctions / YK42B Pulse Rifle Auction
« on: November 06, 2013, 12:46:07 am »
YK42B Pulse Rifle
Condition: 99/100 %





Starting price: 100 000 $
Min. bid: 20 000 $

BUYOUT: 500 000 $



Auction ends at 21:00, 09.11.2013 server time.

47
Closed suggestions / Idea for making the flares useful
« on: November 05, 2013, 01:01:12 am »
So now that flares are possible to be obtained via footlockers, I have an idea to make them useful. There are two options, not sure which one would be better for gameplay:


1. Flare automatically desneak anyone who walks on it's light range

OR

2. Flare's light gives big penalty to sneak.

48
Closed suggestions / Add option to clear karma "perks" at the Cathedral
« on: November 04, 2013, 12:30:13 am »
As in topic. Add an option in the Cathedral to clear the karma "perks" (Grave Digger, Child Killer etc.).
It should be separate option from the reputation one. It should cost aroound 2-3k

49
Suggestions / [FLC] Deposit All
« on: November 04, 2013, 12:27:48 am »
Add a dialog option "Deposit All" to the bank. It would be much more convenient than typing the numbers manually.

50
Closed bugs / Dialog error in Train Stations
« on: October 30, 2013, 10:12:55 pm »
When your character has low intelligence (3 or less), the dialog at train station is broken (dialog in which you have to choose which train you want to use).



51
Closed suggestions / Two TC zones in cities
« on: October 23, 2013, 09:29:56 pm »
So recently I got bored with TC, mostly because we fight over and over again in the same, unchangin environment, which doesn't change at all. So I've got an idea, that some of the cities would have 2 TC zones, with separate militia and Sheriff. The attacking team would choose in which zone they would like to fight and take over the city.
After succesfull takeover, the other zone would be inactive for next 15 minutes (to avoid instant takeover from other TC zone).


Klamath and Den seems to be good towns to try this out, as these locations have big and interesting areas, that are unused during TCs.


52
Closed suggestions / Checking companion's statistics
« on: October 15, 2013, 02:23:59 pm »
I think you should be able to check your companion's statistics via dialog.

Then you would see something like this:

Quote

John Smith
Level: 1
Exp.: 500/1000

S - 5
P - 6
E - 8
C - 5
I - 6
A - 8
L - 5


And maybe some other useful skills that he can level up (fighting skill and first aid?). This way you could clearly see if you need to level him up some more and if he is any good.

53
Suggestions / [Crafting] defensive turrets
« on: October 11, 2013, 12:19:24 pm »
I think that crafters should be able to craft themselves turrets. They would work very similar to containers: You can put them only in tents/bases.
They would be companion-like "creatures", with some changes:
- Their only purpose would be base/tent defence against unwanted visitors.
- They can't move. The only way you can move them is to put them in your inventory and take them on other hex. It would work just like placing containers.
- They need "fuel" (MFC or SEC, like cars) to be active. If they run out of the fuel, they become inactive and they do not defend your base/tent. You can put the fuel in their inventory, so they recharge themselves.
- You (obviously) need to give them ammo and weapons

Possible turrets:

Auto-Cannon

"The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are usually part of an automated defense system."
They are able to double equip these weapons:
2x Minigun
2x Avenger Minigun
2x Vindicator Minigun
2x Gatling Laser


Crafting materials and tools:
Workbench + Super Toolkit
30x HQ Iron
30x HQ Alloys
50x Alloys
30x Electronic parts


Gun turret

"The gun turret is equipped with twin energy cannons and is heavily armored. "
They are able to double equip these weapons:
2x Laser Rifle
2x Laser Rifle (Upgraded Version)
2x Plasma Rifle
2x Turbo Plasma Rifle
2x Pulse Rifle


Crafting materials:
Workbench + Super Toolkit
20x HQ Iron
40x HQ Alloys
30x Alloys
40x Electronic parts

54
Toxic Caves / Re: WTS some stuff
« on: October 06, 2013, 03:51:53 pm »
rocket launcher bp 25k

55
Closed bugs / Game crashes on random encounters
« on: September 16, 2013, 10:55:03 pm »
Hello,

Game sometimes crashes during random encounters. Error occurs right after map loads (but before I can see it). These crashes are very rare and luckily I usualy have shitty eq during those crashes, but sooner or later I will lose some good stuff, like car...

I think those crashes happen because of faulty map, because whenever I tried to relog, game crashed again, until I was replicated on graveyard.
Anyway, where can I send crash log file?


[EDIT]
Well, right now I get those crashes constantly, even in cities. Reinstalling the game...

57
Closed suggestions / Bartering objects that you wear
« on: September 14, 2013, 01:08:21 pm »
Make it possible to barter stuff, that you hold in your hands.
Optionally, make it possible to barter helmet and armor, that you currently wear.

Thanks to this, annoying thieves who stand in the city 24/7 wouldn't be as big pain in the ass as they are now.

58
Bugs / [minor bug] Folded Tent item
« on: September 13, 2013, 02:41:56 pm »
Folded Tent item is a little bugged:

1. You can't put it in a container (lockers, chests etc.)

2. You can't loot it from the body. Body disappears together with Folded Tent and the tent is lost forever.

59
Fan Art / Master! MASTER! Error :(
« on: September 09, 2013, 07:02:11 pm »
Everytime server goes down, this is what happens:






60
Closed bugs / [Mechanic] I've lost perks
« on: September 09, 2013, 12:38:03 pm »
So here's what's happened:
I was levelling up to level 12, but I didn't add any perks (they wasn't essential at that moment for my crafter). When I hit level 12 I've added "Gain Endurance" perk, but I couldn't add perks from levels 3, 6, 9.
Can I somehow get those perks back?

The perks I would like to add are "Adrenaline Rush", "Toughness" and "Even Tougher" (as I said, they are not essential for my crafter and I hadn't much to choose from)
Character's name is Angus MacGyver

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