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Messages - Moep

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16
Toxic Caves / Re: Followers share XP for kills
« on: May 18, 2015, 02:18:53 pm »
If you are in the same party, then everyone gets a share of the XP. In other words, threat them in the same way as if they are another player. This of course is open for discussion. While we are at it, the highlight should be green for followers that belong to players in your party.

+1

17
Game Help / Re: General Questions / Answers
« on: May 18, 2015, 10:00:35 am »
i would assume that. If i dont err I got like 3 points above 100. Below it was 6 or something. Well Maybe I can check that again

edit: so I just tried this

science book use when I had 95 got 101
next book I got 104

18
Game Help / Re: General Questions / Answers
« on: May 18, 2015, 09:44:15 am »
I have a question regarding skill books. I know that we're limited to 10 books per skill, but I'm wondering if the books can raise a skill above 100? If I recall correctly, you couldn't raise skills above 100 with books in fallout 2. Is that the case here as well, or would it be possible to raise for example the science skill from 65% to 125% using books?

I recently tried that, you can raise above 100 but the points you get are fewer of course

19
Closed bugs / Re: <lexem not found> encounter
« on: May 18, 2015, 09:30:19 am »
well just happened to me once, so I thought that may be a bug to look upon

20
Closed suggestions / Re: Railroad Tracks...
« on: May 18, 2015, 09:28:52 am »
well maybe there is another solution? I got the feeling most (new) players dont know about the trains and the stations. Maybe make those stations visible by default? Why arent they anyways?

21
Closed bugs / <lexem not found> encounter
« on: May 17, 2015, 12:43:45 pm »
well random encounter with <lexem not found> group

own char was Moep

wasnt able to enter, think i took too long.


22
Tools and Modifications / Re: Pure Evil Interface v14 by Doctor Eex
« on: May 12, 2015, 05:03:24 pm »
but can you change the number of the items you wanna craft?
ive got an old interface too but it works. click "fix all", when it shows 00 click "fix" that should work in that case

23
Closed bugs / Re: Caravan dissolved
« on: May 12, 2015, 11:16:39 am »
Im not quite sure but i think
29:44 or 29:45

The characters name was Bobert (the one in my sig. He got rerolled by now though.).
The other character was Emelly (rerolled too though).

Should have taken a log or screenie.  :facepalm

24
Closed bugs / Caravan dissolved
« on: May 12, 2015, 10:17:50 am »
So two days ago we went with a caravan, we just entered the boneyard area when the caravan suddenly dissolved (I think we were about to enter an encounter). My char was alone in WorldMap and so was a buddies`. A third player was with us in the caravan, dont now what happened to him.

Checked the destined location of the caravan and it seems it never got there.

Happened just once cant reproduce.

25
Game Help / Re: old bunker base
« on: May 12, 2015, 10:03:52 am »
I think you need some caps to buy him his beer during the dialogue

26
Deutscher Sprachraum / Re: Deutsche Faction ?
« on: May 09, 2015, 07:14:33 pm »
wie heisst du denn ingame

27
General Game Discussion / Re: Reroll and BPs
« on: May 09, 2015, 12:50:12 pm »
Im thumbs up for dropping implants and bps after reroll or at least similar way to have those stats transfered with the book of achievements. Also, reroll could use different command to make so you wont delete your char by accident, like ~poopstats for reroll.

Also, worth mentioning to new players, yesterday many of them were confused in Hub about rerolls, they didnt even know what will they loose so:


Remember that you will loose: proffessions, support perks, bank account in FLC when you do reroll.

You will *not* loose your tent by doing reroll but you wont be able to manage it after reroll so better make tent maps for your alts.

I am wondering. Are those tents really permanent or will they despawn after a week or so

28
I was playing for a few hours last night and had quite a few prompts but no forced encounters. One thing I found strange though, a few times I would get a prompt and continue to receive it for the same guy while I was 2 or more squares from the original one. I thought it was just a coincidence that we were both traveling in the same direction at first but after the fourth time it happened it made me wonder. Do we still receive prompts for characters that are traveling 2,3,or 4 squares from us?

same for me, I even tried to go in directions, I thought no normal player would go - still prompts for the same character

29
Deutscher Sprachraum / Re: Deutsche Faction ?
« on: May 09, 2015, 01:41:04 am »
spiele mit nem Kumpel auch gerade wieder. Einfach mal nach faction namen "of hamelin" ausschau halten, auch wenn man vllt nicht zusammen zockt, kann man sich zumindest auf die grĂ¼ne Liste packen ;)

30
Bugs / Re: Question about enter to encounter.
« on: March 26, 2015, 02:05:04 pm »
I read what you wrote, work on your attitude

Quote
Yesterday when I travelled on the world map and I got encounter with question about enter to it I received some exp points but sometimes this question didnt show itself . Sometimes it happen few times one by one.

You mean that sometimes an ecounter shows up, you may or may not get exp plus may or not get asked to enter but you get frozen on WM for a few seconds.

So about that, I thought those would have been VS encounters where one side already won. I`m not sure about that though.


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