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Messages - Knife_cz

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31
Closed suggestions / Re: RESET the server
« on: April 23, 2015, 05:20:12 pm »
Better question is, what do people expect to be changed if the server just resets instead of the wipe that would bring some patches/fixes/new stuff or whatever is planned.
What will change? People already formed gangs, they'll just form them again most likely with the same people. People know how to easily get stuff in this version, a reset wouldn't change anything on that one - so people would easily get farmed once again.

If this reset passes, it's just another reset before the wipe comes. This reset won't last as long as this session did. It'll be just till the wipe.

Votes like this are silly without comments, it could be a bunch of a newcomers just seeing the vote and voting for restart just for sake of them getting some "chance", which they wouldn't really use as older players would just overpower the newbies eventually.

I mean hey, I haven't played for like sixth month now, but surely things couldn't have changed that much, since my last visit.

32
General Game Discussion / Re: virginity resistance
« on: January 13, 2015, 01:48:50 pm »
There are protected and unprotected towns for a reason.
If you aren't armed well enough, don't make a trip to an unprotected one.

33
The Thunderdome / Re: Forum PvP
« on: November 19, 2014, 05:35:48 pm »
.... you don't need implants if you have skill....

It seems that you don't comprehend the mechanics of this game. There is a point where you realize there is no such thing as skill. You will learn that on the battlefield, no matter how skillful you are, there are SO many scenarios and SO many situations in which there is no hope for victory no matter how "Skillful" you think you are.

In-Game reality: "Skill" vs Implants, Implants win. If you think that a handful of "Skilled" new players can last even 30 seconds in a battle, you're wrong my friend. Without implants, you may as well just drop all of your gear in the entrance of the town and leave.

Sorry if I seem a bit rude, but try to picture your faction of "Skilled" players fighting against 5-6 Hardened Power Armor full tanks. It would be a massacre.

Don't waste you or your friends time trying to make your own faction, just join an existing one.


i think your wrong,

anyways before i get my point across, for one i think if u have something to say you should post it here in pvp forum and not spam someone recruitment post at the end of the day hes trying to get new members to join him not having people spam it with bullshit because they are experts are the game (sarcastic). anyways black hearts and im sorry guys your all a bunch of cool dudes but when you had this faction your guys had pa and implants and we could wipe you out with 4 guys no pa because we had experince and skilled players. but i know that black hearts have moved on and joined other factions and actually become great players.

i think its a great idea that he wants to make a faction a pvp faction after the wipe it is nice to see that someone actually is interested in doing this and making a faction to compete with other factions, no offence but i have seen this many of times lamstowe what ever faction wont be around for long after wipe it will disapear, then you have UV who might make it after wipe but they wont be as strong as they are now because the return of other factions (amboys, bbs, pistoleros,) and hopefully other factions will form like craigs after the wipe. Gimper if you made the effort to read his recruitment post you will see that he plans on making a faction after the wipe , which means everyone starts with nothing ! no implants or anything so will be great for him to start his faction hopefully gain members and get these implants he needs.
*You're
:)

34
General Game Discussion / Re: FOnline roleplay.
« on: November 10, 2014, 10:30:46 am »
I assume you had that meeting, and launched the idea and started this serve, but i do not see how to connect and where to go to meet.
The meeting which was announced week ago, and had a deadline till Sunday, did indeed happen.
Five people came. I even asked them if they couldn't come to write me some message, none was recieved. And from the people that actually attended - they haven't even asked when the meeting would be exactly, they don't care.

Even if people from this community came, that would be 9 people in total. Out of 35.
I suppose it won't be happening, there is no reason to do such project if nobody is interested in it.

So yeah, I won't really apologise for anything since I didn't took anybody's time, however if somebody else in the future plans to do this thing. - good luck.

Roleplaying is dead, the best you can do nowadays is to start some Forum text-based-roleplay.

35
General Game Discussion / Re: FOnline roleplay.
« on: November 06, 2014, 08:19:16 pm »
Friday is just behind the corner, think of the ideas that you could suggest for the roleplay scenario meanwhile.
Of course, we have our own suggestions that will be presented.

36
General Game Discussion / Re: FOnline roleplay.
« on: November 04, 2014, 11:33:18 am »
Q1: Where will the server be physically located?

Q2: How will we support this project financially? Donations like in Reloaded?
Q1 - Aight since I don't really know how to formulate this into a proper sentence, I'll quote the one hosting:
" Idk what the software requirements are but I can put it on CA or EU"
" Since I own my own hosting company"

Hope that is a enough of a answer to you.

Q2 - The server will be hosted by Silver Knight from Hyper Gaming Network, they have their own forum so you can check them out. HGN for short. They offered to host the server for us. Which I am thankful for.
Since we have about 30 players (And roughly just 4 from these Forums, which are FOnline focused - that's quite low), the server will be most likely up for just a month or so, I don't see it continuing much longer unless we gain some significiant amount of players, as in atleast 50. These 30 players I'm talking about are just players that'll check out the server, they aren't stable players, they aren't anyhow super-interested in the roleplaying server. They'll just join, and leave if they dislike it.
The 'core' of our players is roughly 6 players that are actually interested in this server and have some ideas for it, are positive about the idea and are willing to support it.
Well, a bit off-topic. Now to answer your actual question, I'm pretty sure we can manage the first month, maybe even 1/4 of the year without donations. The server will be up aslong as players are interested in it. Without players, there won't be server. But then again, it isn't really worth it to host a server for 10 players, those 10 players can pack up their things and create some roleplaying minority on an already existing server.

Edit; Of course you can donate if you enjoy the server, after all hosting does cost something : ).

We just need players. 30 might seem somehow enough, but hey look at how big New Reno is for example, throw in 30 players and how many positions do you have filled? Two out of three clubs are filled, great.
That was of course just an example, the number of the players plays an important role, since we'll decide the setting based onto it. You can't really roleplay a whole town with 30 players properly, some closed scenario (Such as NCR army training camp, as done before) would be more fitting. If you consider how big is the Fallout world, there's just really alot of things to do, many ways to approach the roleplay, alot of situations. So you just really need players for this project.

37
General Game Discussion / Re: FOnline roleplay.
« on: November 03, 2014, 04:21:11 pm »
Alright, so update number one!
First goal reached - Min. 20 people that are interested. That means it's happening.

So what now? Now we're going to wait till friday (7.11) for everyone to be ready, at the friday or over at the weekend we'll have a meeting and we'll discuss where do we want to set the roleplay in, such as location, year, characters, factions involved and everything around that. Everyone should have a word in this one.

After we have that meeting, the next week will be dedicated to the server-side of "developement". As in, setting the server up, making sure it works as it should.
Then we should be ready for the launch.

38
Closed suggestions / Re: Enslave any critter.
« on: November 01, 2014, 01:56:55 am »
Maye excepting that demon-spawned thing that spits spikes...
enskave any criiter. Tough/violent ones you enslave the same way you fo humans. Not so tough ones you get like brahmin. Then, you have a pet deathclaw....
Critters aren't intelligent, they won't obey you just because you have a leash around them.
They don't fear death like humans do, and can't be manipulated anyhow.

39
Suggestions / Re: Melee Perks
« on: October 31, 2014, 08:09:30 pm »

..and they should give small speed bonus (like 5-10%).

Why should Melee bastards be anyhow faster than a guy with pistol? For the sake of "balance"? You're a meele, you don't have a gun.
You'll get shot. Don't bring fists into gunfight.

40
General Game Discussion / Re: FOnline roleplay.
« on: October 31, 2014, 03:32:50 pm »
If I can help you somehow, let me know.
Much appreciated. god bless you . Currently we don't really need help with anything.
Count me in for a test run at least.
If you have Steam PM me, we have a Steam group dedicated for this project. For updates and for general overview of how many people we have. Currently we have around 15~ people.
Otherwise we'll talk throught PM I suppose, I'll keep you updated.
FOnline is a brilliant platform for roleplaying, it has skins, it has locations, it has fonts both for In Character chat and for Out of character chat.
Not really. You know how hard it is to give a blowjob in this game?
It's really easy. But we don't need such roleplayers. So get out of here.
We have players from the following games : Terraria, Garrysmod. Terraria is something of a 2D Minecraft, it is somewhat good for roleplaying but not really that good.
Garrysmod is a HL2 modification, and a stand-alone released back in ugh 2008 or something. It is a perfect roleplaying platform and has plenty of alive roleplaying servers. However the overall Garrysmod community has gone to hell and is filled with teenagers and idiots lately. You won't get anything good out of it unless you have your own party.
So all the current people interested in the FOnline roleplay server have experiences with roleplaying, in one way or another.
Then we have a few forum roleplayers, who have roleplayed throught text only so far.

What we're looking for:
- People with the capability/interest in roleplaying.
- People with imagination.
- People with characters that do seem realistic, have unique traits and can be a good addition towards the roleplay.
- Basically anyone who'd like to give it a shot.

What we're NOT looking for:
- Edgy 12 years old characters aka "Xena the lesbian warrior" with the description "Sexy | Female | 18 years old | Over 300 confirmed kills | Ex-military | Ex-spetnatzs | Cyborg eyes shooting lasers."
- People taking stuff very personally, it's roleplay, stay in character.


And once again, if you have any questions, about anything related to this "project", just ask. Be it throught PM or post.

41
General Game Discussion / FOnline roleplay.
« on: October 30, 2014, 04:09:42 pm »
So I've got a question for ya'll, there's a possibility of me and my friend starting a private server for the purpose of roleplaying.
FOnline is a brilliant platform for roleplaying, it has skins, it has locations, it has fonts both for In Character chat and for Out of character chat.
So this is really in starting phase. Would anyone be interested here?

Setting, such as the year, location, characters etc. Would be discussed once we have some idea of how many people we're talking about. Currently we have 10 people.

For those who are unfamiliar with roleplaying, have those links as an example.

http://fo2238.fodev.net/wiki/Army_roleplay_project

http://fo2238.fodev.net/wiki/Hub_roleplay_project

http://fo2238.fodev.net/wiki/Vault_roleplay_project

42
Toxic Caves / Re: not your sheild.
« on: October 25, 2014, 02:50:17 pm »
http://arstechnica.com/gaming/2014/09/new-chat-logs-show-how-4chan-users-pushed-gamergate-into-the-national-spotlight/

And ya, its true. Not 'as' much here, but some pkaces I dont even bother telling the truth. Over at 2238, I told everyone I was a boy playing girls.
Grow up, Denise/Nancy/etc. >:( >:( >:(
This belongs into off-topic subforum.
Now be gone you bloody attention whore

43
The Thunderdome / Re: Forum PvP
« on: October 23, 2014, 09:27:17 pm »
And its not butthurt when our gang lose 2 fully implanted chars and lose players over it .. thats legitimate rage

You see, unlike you guys we dont have access to GM tools
Maybe just stop borrowing your chars to a guy who had IP ban for fastrelogging and duallogs, then you won't lose any characters and players.

There was no dual log on those chars .. kilgore ban because he doesent like that player.
If I banned players just because I don't like them then trust me you would be the first one with a ban.
Now that's what I call spicy Forum PvP

44
Fan Art / Re: Blastwave
« on: October 18, 2014, 01:03:51 pm »
Hell that comic has been around for so long that I am surprised that some people still do not know it.

Yea! Very cool comic! I read it already in 2010
It's from 2006 or so.

45
Fan Art / Re: Blastwave
« on: October 17, 2014, 11:10:54 pm »
Hell that comic has been around for so long that I am surprised that some people still do not know it.

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