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Messages - cubik2k

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31
News and Announcements / Re: Changelog 16/02/2014
« on: February 16, 2014, 10:50:15 pm »
You can meet Desert Hunters in areas:

West-North-West from Hub
North-West from Junktown
North-North-East from Necropolis
a little to North from line NCR-V15
between NCR/BH

New dungeon you can find in desert/mountain areas

32
News and Announcements / Changelog 16/02/2014
« on: February 16, 2014, 09:55:00 pm »
Changelog 16/02/2014

- Added new dungeon appearing in Special Encounter. Location will be removed after 24 real hours, some challenges and good loot inside (including random implant module),
- Decreased Hit Points of new (those harsh from previous update) encounter groups by 35% and few other minor changes,
- Improved stats of Caravan Leader (Hit Points and resists, also he cannot drop weapon)
- Changed weapons carried by Caravan Guards from Assault Rifle to 14mm Pistol and Combat Shotgun to .223 Pistol,
- Robots and turrets are now vulnerable to EMP ammunition and grenades,
- Increased damage of Pulse Grenade to 150-300,
- Changed shotgun EMP ammo dmg mod from 2/1 to 3/2,
- Changed 4.7mm Caseless ammo: DR from -10 to -20,
- Changed Pulse Rifle perk from Penetrate to Long Range,
- Changed various stats of robots,
- Added encounters with Desert Hunters group,
- Added Desert Combat Armor and Helmet with stats similar to CA but better vs explode,
- Updated description of green shotgun ammunition,
- Changed Bridgekeeper's Robe to red colour,
- Some clothes have improved stats now,
- Fixed a bug where Modoc Raiders would drop V13 suit,
- Changed default ammo type from JHP to AP for some weapons,
- Bank interest disabled,
- Fixed a bug with New Reno Arms basement spawn,
- Changed basement with boxing ring in New Reno for an upcoming event,
- NoPvP mode for Hub Downtown enabled,
- Bug with Fiber Plant, Fruit Plant and Meat Table regeneration hopefully fixed,
- Militia disabled in all TC towns,
- New faction names added: http://forum.fonline-reloaded.net/index.php?topic=45.msg32954#msg32954.


Use updater to get new file (reloaded002.zip).

33
Events & Competitions / Re: Super event
« on: October 17, 2013, 06:51:42 pm »
Is this topic about fellas from BBS or other gang/players?

Do not make offtop.

Better adequately to the title of thread, suggest idea for a great event :)

34
Game Help / Explanation of mysterious origin of STATs of some players.
« on: October 17, 2013, 06:44:10 pm »
Explanation of mysterious origin of STATs such as Hit Points, Action Points, etc. with different players.

1 Perfectly player character is built.
2 Earned implants, such as during events as a reward.
3 Bonuses of rare items (do not ask, do not remember of what).
4 Stuffed with drugs.
5 Perhaps some other things, but I do not remember at the moment.

It is not possible that a player could have a non-routine of STATs by an illegal route, in addition to hacking. Personally, I do not know of such a case to have someone hack the game.

So please:
1 Do not create sensational topics of players with strange stats.
2 Unnecessarily do not report such cases.
3 Do not bother, just try to build your own character and take care of playing.

Thank you!

35
Game Help / Current Critical Table
« on: October 17, 2013, 06:17:23 pm »
Here is current critical table (16/09/2013) for each player (men/women):

http://newfmc.pl/reloaded/fonline_reloaded_critical_table_men.html

For women body type messages can be a little different. Critical effects and are the same.



Critical Table is a little complicated element of large combat system byt I try to explain in several words how it works.

1. There are six levels (ROLL) of critical effect, higher is more destructive to target, but the requirements are greater for the attacker (for example perk Better Criticals provides highest 6th level of the table, but trait Heavy Handed truncate table to 3 levels of table (with perk BC gives max 4th level)).

2. Critcal effect (ROLL) is conditioned on aimed part of body, on attacker STATs: Critical Chance, perks, used weapon bonus, on targets perks, stats, armors/helmet critical modifiers (too much to explain this in details).

Code: [Select]
ROLL = Random(0, 100) + bonusbonus - it is a sum of perks, armor, weapon bonuses etc.

3. "Damage modifier",  "Effects", "Message" always occurs when critical damage is determined.


And this is end of table in basic mode ;)




Time for incomprehensible extra effects, Stat modifiers, Failure messages etc:


1. Extra effect, failure message is applied to target!

2. "Tested stat", "Test modifier", "Extra effects", "Failure message" are always determined after basic critical and are additive to basic effect and message.
This is condition for extra critical failure applied to target:
Code: [Select]
if(Random(1, 10) > target.Stat[stat] + statMod) then (ExtraEffect, Failure message)
Thats all.


btw:
Chance for critical is calculated in this way (in short, it is more complicated):
toHit - chance to Hit target you see in game (max 95%)
Code: [Select]
margin = toHit - Random(1, 100);
Code: [Select]
isCritical = (((-margin) / 10) + (20 * Weapon.Condition) >= Random(1, 100));

36
Game Help / Re: Taking lots of critical damages, i am tired.
« on: October 17, 2013, 05:21:44 pm »
The "Men" table is used for player characters.

So pls explain me when PLAYER table is used ; )

Thats current critical hits table(changelog 16/09/13)

http://www.fonline-reloaded.net/files/critable.html

Hi, I am taking lots of critical damage.

And your ENDURANCE is?

PLAYER table is not used by Fonline. For players is used MEN/WOMEN table, based on body type of player character. Current table is presented in changelog 16/09/13

37
Events & Competitions / Re: Super event
« on: October 16, 2013, 08:42:18 pm »
I am the author of this event and I have nothing to do with the BBS or any other faction, nor with any of the players. Event was for all for fun. It was a battle with mutties, and as in every fight you could be killed.  There were some idiots who took the opportunity to kill other players, it is not my fault. Please do not blame or fault on Kilgore, BBS or any other faction or GM. For my part, I have shown a lack of bias in this event.
It was my fault this event.
I'm sorry for the loss of moral, material and promise that will not be more events.

And to the author of this topic:
note the man that although most of the time you flown as a lost sheep in this event, and you died every moment, instead went out from this location, and now you write some pathetic subjects.
Remember also that you revived a few times when you lay dead, it was not a spontaneous resurrection, it was a revival.
Each participant in the event, I tried to be treated equally.

38
General Game Discussion / Re: hackers
« on: September 23, 2013, 08:56:27 pm »
There was no hackers. It was me.
I tested new admin features. Needed free testers, founded in NCR, thanks for your participation.
I am so sorry, if you lost some stuff, sometimes bad things happens while test hazardous features.

39
Polskie Pustkowia / Re: Pytania i odpowiedzi
« on: September 07, 2013, 03:57:01 pm »
Nie można sprawdzać statystyk innych graczy, trzeba się o nie zapytać bezpośrednio konkretnego gracza. W grze perk Awareness umożliwia wyświetlanie ilości aktualnych HP gracza, pancerza, hełmu, noszonej broni w ręce i typu obrażeń. Trzeba najechać wtedy myszka na jakiegoś gracza i staty będą widoczne.

Opłaca się dodawać skill pointy do poziomu ok. 120% ale im więcej, tym lepsza celność z większej odległości i możliwość pojawienia się niewidocznych perków.

40
Polskie Pustkowia / REQUESTHELP - pomoc admina w grze
« on: September 06, 2013, 10:49:02 pm »
Zgłoszenia problemów podczas gry, czyli +requesthelp, proszę pisać po polsku.

Polskojęzyczne sprawy dotyczące gry, kierować głównie do mnie (czyli cubik2k), na forum, na irc, za pomocą PM, czy też właśnie +requesthelp.

W miarę, ograniczonych, możliwości czasowych będę starał się pomóc.

cubik2k

41
Polskie Pustkowia / Re: Skąd znasz FOnline
« on: September 03, 2013, 07:37:10 pm »
Ja zacząłem grać w Fonline zanim jeszcze powstało.
Pamiętne dwutygodniowe OBT2 w 2008r. Niezapomniane chwile i wrażenia na zawsze.

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