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Messages - Agent M

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1
Fan Art / Re: Cool and funny screens
« on: March 07, 2017, 02:40:13 pm »
Nice stats, don't you think? :D

2
Toxic Caves / Changing quest status and reputation values
« on: December 17, 2016, 11:24:45 am »
1. How do I change the status of a quest (failed, completed, in progress)?
2. Is there a way to give / remove a quest from a character?
3. How do I set a character's town reputation level?

3
Game Help / Re: WIKI Editing
« on: August 03, 2016, 01:03:22 am »
Tesla armor, Combat armor and Combat armor Mk II give 20 % boost to radiation resistance. I believe powered armors have some sort of radiation resistance too, but I can't verify that.

4
Game Help / Re: General Questions / Answers
« on: July 23, 2016, 10:51:00 am »
Yes, you can save screenshots in png format. Look here: http://forum.fonline-reloaded.net/index.php?topic=3133

5
General Game Discussion / Re: Am I the only one...
« on: July 14, 2016, 01:56:00 pm »
All right, I'm going crazy because I still haven't found "it". I even tried checking some objects in the Glow with mapper and may have found something. When inspecting the magic locker room computers the mapper reveals the following clues: ScriptName map_glow and FuncName s_ReceiveHolodisk. So, I checked map_glow.fos and found this:

Code: [Select]
bool s_ReceiveHolodisk(Critter& player, Scenery& terminal, int skill, Item@ item)
{
    if(valid(item) || skill != -1)
        return false;
    GameVar@ var = GetLocalVar(LVAR_q_glow_holodisk, player.Id);
    if(var.GetValue() != 1)
        return false;
    var = 2;
    Item@ disk = player.AddItem(PID_HOLODISK, 1);
    disk.HolodiskNumber = 666; // TODO
    return true;
}

However, I still can't figure out what to do with the computers, or if the code is even functional. Or am I looking at a completely wrong object(s) and "it" is somewhere else? Can anyone shed some light on this?

6
Game Help / Re: General Questions / Answers
« on: July 09, 2016, 02:28:33 pm »
What are the max values for weapon and armor buffs? Also, this information should be added to the wiki.

7
Game Help / Re: Character lost after reroll
« on: July 09, 2016, 02:26:17 pm »
Did you do follow these instructions carefully? http://www.fonline-reloaded.net/wiki/index.php?title=Reroll

8
General Game Discussion / Re: Running a private server
« on: July 08, 2016, 02:17:20 pm »
Thank you all for your replies. I'm not overly attached to my gear and I don't actually care about losing items that are just pixels after all, although I admit that I'm a bid of a hoarder. The actual problem was that I didn't have much time at the time, so grinding good gear and then losing it in seconds was more of an issue. It felt like I wasted my time on the boring grind and missed the more fun parts of actually using that gear. And I do admit that succesfully blasting other players is way more fun than gunning down common raiders etc. Boy was it fun when a player attempted to kill me in an encounter but I barely survived and blew him to pieces instead. :D That makes multiplayer games so much fun. Now I have way more time to play than I did a few months ago, so it's not completely out of the question to play on the public server too. The other issue I have is that the public server is wiped every now and then and all the progress I've made gets lost. Once again it feels like a pointless waste of time to spend countless hours of my precious spare time on leveling characters and obtaining gear, only to have it all wiped away and being back to square one again. I guess I need to learn to enjoy the ride and just have fun without an army of high-level characters and super duper gear. :P

9
General Game Discussion / Running a private server
« on: July 08, 2016, 12:58:53 am »
So, who else is running a private server? I've been playing solely on my private server since December and I have had a great deal of fun. I just got tired of being unable to safely enter unguarded towns and being afraid of getting pk'd in random encounters and losing all my hard-earned gear to some random asshole(s) even if I wasn't participating in any pvp action. Basically I had to avoid all other players, except low-level bluesuits. And since I wasn't interested in joining an existing faction I wouldn't have stood a chance anyway. I did help some new players who asked me for help and they all seemed like nice people but the vets only knew one rule: the wasteland is harsh. But no more bitching! On my own server I have been able to safely explore new quests and locations and obtain gear I would never have been able to get my hands on on a public server. I have been soloing dungeons, learning new tactics, making more efficient builds and safely leveling my characters. And as a bonus, I can mess with admin privileges if I want to fool around. I have not made any modifications to the game, but if I ever get into modding I can do whatever I want as far as my abilities go. However, the downside of running a private server is that I miss all the official updates, but I can live with that. The release of second session source was pretty much an answer to my prayers and I am enjoying FOnline now more than ever. A big thank you to the devs for doing that!

Please, discuss and share your own experiences.

10
Game Help / Re: lost base
« on: July 07, 2016, 11:29:14 pm »
Are there any other members in your faction? If yes, another character (might require a high rank) may be able to claim leadership of the faction via base terminal and become a new leader. http://www.fonline-reloaded.net/wiki/index.php?title=Bases#Setting_a_New_Leader If you only had one character in your faction you are most likely shit out of luck. As a last resort you could also try asking a GM for help.

11
Survival Guides / Re: how to play in real time....
« on: June 26, 2016, 10:37:36 am »
Set keyboard shortcuts for actions like reloading and healing if you haven't already done so.

12
General Game Discussion / Re: Am I the only one...
« on: June 09, 2016, 05:43:39 pm »
Is it still there? Has anyone else found it?

13
Game Help / Re: Issues with client download
« on: May 17, 2016, 03:35:04 pm »
It seems that for some reason your file has become corrupted. Did you try downloading it again? If not, give it another shot. I just downloaded the full client using the official download link and the Mega mirror link and had zero issues in downloading or extracting the files.

Also, there could be a problem with your Internet connection. Do other websites load correctly? Try downloading something from another website and see if other downloads are having issues as well. What browser are you using? You could also try downloading using a different browser and see if that makes a difference.

14
Game Help / Re: General Questions / Answers
« on: May 14, 2016, 09:22:37 am »
If i open FOnline2238.cfg as a note i see this thing and i can't make some bindings. Have somebode something like this?

It looks like you have opened FO2238Config.EXE instead of FOnline2238.CFG. ;) Open the .CFG file in notepad and everything should be fine.

15
Game Help / Re: Anyone have the FOnline.cfg file?
« on: April 22, 2016, 02:50:21 pm »
Run FOConfig.exe and it will generate a new file for you.

Edit:
If that doesn't help, here's how my file looks like:
[Game Options]
Language = engl
WinNotify = True
SoundNotify = False
InvertMessBox = False
Logging = True
LoggingTime = True
FixedFPS = 50
ScrollDelay = 10
ScrollStep = 28
TextDelay = 3000
LangChange = 0
AlwaysRun = True
RemoteHost = play.fonline-reloaded.net
RemotePort = 2238
ProxyType = 0
ProxyHost = localhost
ProxyPort = 8080
ProxyUser =
ProxyPass =
ScreenWidth = 1280
ScreenHeight = 1024
Light = 20
FlushValue = 100
BaseTexture = 1024
FullScreen = False
VSync = False
AlwaysOnTop = False
Animation3dSmoothTime = 250
Animation3dFPS = 0
MusicVolume = 41
SoundVolume = 41
DefaultCombatMode = 2
IndicatorType = 2
CombatMessagesType = 0
DamageHitDelay = 3000
Multisampling = -1

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