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Messages - Kilgore

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31
Game Help / Re: Reloaded WIKI
« on: April 05, 2020, 06:45:59 pm »
MediaWiki upgraded to last stable version (1.34.1).

ShortURLs were enabled so instead of:
https://www.fonline-reloaded.net/wiki/index.php?title=Character

we have
https://www.fonline-reloaded.net/wiki/Character

Old links don't work so please update wiki links in your guides etc.

32
Suggestions / Re: Hub Police Cars.
« on: September 28, 2019, 01:58:05 pm »
Sounds cool.

33
Closed suggestions / Re: Increase the speed of motorcycles
« on: September 28, 2019, 01:52:51 pm »
Sounds good, added to todo.

34
News and Announcements / Changelog 28/09/2019
« on: September 28, 2019, 12:27:40 pm »
Changelog 28/09/2019
FOClassic v7, Reloaded rev 1002

- Players drop all items upon death in Glow - watch out!
- Modified weather mechanics in Dayglow,
- Player farm cost decreased from 300.000 to 50.000 bottle caps,
- You can no longer earn bottle caps and experience from player farm,
- Alien Blaster and Bridgekeeper's Robe added to random encounter caves,
- Bridgekeeper's Robe (non-statted) removed from Dayglow spawner,
- (Poisoned) Throwing knives can be used in melee mode,
- Knife and throwing knife damage increased slightly,
- Chosen tabs visible on worldmap,
- You can use /art/intrface/factionIcons/test.png to test faction icon on your factionless character,
- Motorcycle speed increased from 65 to 120,
- Changed music in menu.

Please run updater to get new faction.ini file in reloaded002.zip.

35
Game Help / Re: Servers down or IP Bans?
« on: August 03, 2019, 06:43:45 am »
Server is up and there were no IP bans issued since a long time. Do you still have problems with connection?

36
News and Announcements / Changelog 01/04/2019
« on: April 01, 2019, 04:29:43 pm »
Changelog 01/04/2019
FOClassic v7, Reloaded rev 994

Fixes:
- Changed client message about client being outdated to something more appropriate.
- Fixed a bug where container filters would not work when caps are inside.
- Fixed missing T-Ray dialogue.
- Fixed a bug where a character that died on worldmap would not respawn.
- There is a message info when character cannot equip weapon with current skin/armor.
- More strict Day Pass check in Vault City.

37
Suggestions / Re: Let players help fixing stuff?
« on: March 22, 2019, 05:43:34 pm »
I don't see any point in releasing current Reloaded source simply because bad outcome exceeds good outcome (which is next to none).

I'm going to follow 2238 policy as far as source is concerned, so in case that project is closed some day, it will be released for anybody that wants to do something with it, or continue it, or whatever.

I think that atm if someone wants to do anything (map, dialogues, quests, new feature, item, whatever) then he/she has lots of tools to complete it. mojuk even made a version based on FOClassic if someone wants to base a game around it... what else is needed, really? I know that a-bit-outdated-by-now version of Reloaded S3 was leaked but I don't support it and I don't approve it, especially in the form it was posted.

And yeah if 2238 source wasn't released then there would be no Reloaded but please also remember that while 2238 was running, no parts of it were shared that I know of.

38
News and Announcements / Changelog 21/03/2019
« on: March 21, 2019, 08:34:30 pm »
Changelog 21/03/2019

Engine updated to FOClassic v7.

- Some quest errors fixed.
- Removed groups with 3d critters from worldmap.
- Dialog/barter timer is not used anymore.
- Fixed doubled node in campfire "dialogue" when having Outdoorsman skill = 50%.
- Added proper check if end-turn hotkey is pressed.
- Decreased chance of finding quest encounters (Injured Brahmin etc.).
- Bottle caps should be always on top of player/npc inventory.
- Newer implementation of smart cursor.
- Slaver tattoo is visible when wearing helmets not covering forehead.
- Character stats should not be bugged anymore if server rollback happens.

Important note:
- You need to update the game client via Updater.exe.


39
Tools and Modifications / Fallout 1 interface
« on: January 06, 2019, 12:44:51 pm »
A simple modification that makes default interface look more like classic Fallout 1 interface:

Spoiler: show


Note:
- it displays 13 Action points instead of 10,
- MAP button is not present as in Fallout 1.

Installation:
1. Download modification here and copy .zip file into client main directory.
2. Add following line to DataFilesReloaded.cfg:

Code: [Select]
fo1_interface.zip

40
News and Announcements / Changelog 06/01/2019
« on: January 06, 2019, 10:20:19 am »
Changelog 06/01/2019

Engine updated to FOClassic v5.

Important notes:
- You need to update the game via Updater.exe and delete /data/cache directory before launching the game.
If you have problems with that, you can redownload client from client download link.
- Custom interfaces need to be modified: find & replace all "Gmap" entries to "Worldmap" in default.ini and faction.ini files.

Fixed a bug with armors being not displayed properly.
Fixed a bug affecting Scout perk, FOV etc. when game chat was inactive.

41
Closed bugs / Re: Fort Seth NPCs Possible Exploit
« on: January 05, 2019, 11:30:32 pm »
Fixed.

42
Closed bugs / Re: Tattoos
« on: January 05, 2019, 11:11:58 pm »
Fixed.

43
Closed bugs / Re: Tattoo artist does not provide tattoo after payment
« on: January 05, 2019, 11:08:59 pm »
Fixed.

44
Closed bugs / Re: VTDB (Site) not worked
« on: January 05, 2019, 11:06:33 pm »
VTDB is offline until further notice.

45
Closed bugs / Re: Bugged FN FAL
« on: January 05, 2019, 11:06:02 pm »
Works as intended.

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