It's funny when people who used to abuse certain game features by running multiple game clients are talking about average player number as indicator of anything
I know you aiming at me. At some point I used 1 (one) account to run through desert in order to find SE, which gave me 5 SE during ten days and It was NOT against rules, but I believe (and admit) it was abusage - turned out with ban for that account and I agreed with that. Second account was played without any distortions. So, if you hint that 1 character logged for around ten days was boosting playerbase count for almost 2 years of Season 2... that makes me laugh
By reading your post I noticed one thing, in history of mankind there was a person who ruled some part of globe and spoke like you: No people, no problem
At this moment FOnline has 75% player base shortened, and you are happy because people don't bitch/do stupid post? Well, forum seems to be abandoned, game is deserted, and Fallout 2 stand alone seems better option because of story (and some much better gear gained there). I will tell you a secret: if there will be no players at all, there will be no post/messages ect. Great, don't you agree?
There were some problems with Session 2 (I don't know the talks about cheating, because I never knew about cheats here), but seems S3 did good job in getting it fixed and I liked new features. Except no loot. And I am speaking from position where I can honestly say I am average player in terms of skill, thus this I was cannon fodder for most experienced players. I produced more gear then I could get of players by killing them and I still liked it. The thrill of a hunt was essence of Fallout online. Since it's gone and 75% get off board, seems not only I was here for that feature.